* Lazav, Dimir Mastermind - Fixed that it came back from non battlefield zone to battlefield copying previous copied card.

This commit is contained in:
LevelX2 2015-03-27 14:23:53 +01:00
parent ad0982618c
commit 7bb2bbe1fa
2 changed files with 46 additions and 0 deletions

View file

@ -110,6 +110,7 @@ class LazavDimirEffect extends ContinuousEffectImpl {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
Permanent permanent = game.getPermanent(source.getSourceId());
if (card == null || permanent == null) {
discard();
return false;
}
if (IdOfCopiedCard == null || !IdOfCopiedCard.equals(card.getId())) {

View file

@ -149,5 +149,50 @@ public class LazavDimirMastermindTest extends CardTestPlayerBase {
Assert.assertTrue(lazav.getSubtype().contains("Cat"));
Assert.assertTrue(lazav.getSupertype().contains("Legendary"));
}
/**
* Tests old copy is discarded after reanmiation of Lazav
*/
@Test
public void testCopyAfterReanimation() {
addCard(Zone.BATTLEFIELD, playerA ,"Swamp");
// Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
addCard(Zone.HAND, playerA ,"Reanimate");
addCard(Zone.BATTLEFIELD, playerA, "Lazav, Dimir Mastermind", 1);
// Codex Shredder - Artifact
// {T}: Target player puts the top card of his or her library into his or her graveyard.
// {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
addCard(Zone.BATTLEFIELD, playerA, "Codex Shredder", 1);
addCard(Zone.BATTLEFIELD, playerB ,"Swamp", 3);
// Flying 3/2
addCard(Zone.LIBRARY, playerB, "Assault Griffin",1);
// Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
addCard(Zone.HAND, playerB ,"Tribute to Hunger");
skipInitShuffling();
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Target player puts the top card of his or her library into his or her graveyard.", playerB);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Tribute to Hunger");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Reanimate", "Lazav, Dimir Mastermind");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertGraveyardCount(playerB, "Tribute to Hunger", 1);
assertGraveyardCount(playerA, "Reanimate", 1);
assertLife(playerA, 16); // -4 from Reanmiate
assertLife(playerB, 22); // +3 from Tribute to Hunger because Lazav is 3/2
assertPermanentCount(playerA, "Lazav, Dimir Mastermind", 1);
assertPowerToughness(playerA, "Lazav, Dimir Mastermind", 3, 3);
Permanent lazav = getPermanent("Lazav, Dimir Mastermind", playerA.getId());
Assert.assertFalse(lazav.getSubtype().contains("Griffin")); // no Griffin type
Assert.assertFalse("Lazav, Dimir Mastermind must have flying",lazav.getAbilities().contains(FlyingAbility.getInstance()));
}
}