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Refactor: Fix spelling of 'controller' (#9163)
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8 changed files with 12 additions and 10 deletions
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@ -136,7 +136,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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// controller hints:
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// - target.getTargetController(), this.getId() -- player that must makes choices (must be same with this.getId)
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// - target.getAbilityController(), abilityControllerId -- affected player/controller for all actions/filters
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// - affected controler can be different from target controller (another player makes choices for controller)
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// - affected controller can be different from target controller (another player makes choices for controller)
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// sometimes a target selection can be made from a player that does not control the ability
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UUID abilityControllerId = playerId;
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if (target.getTargetController() != null
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@ -1,7 +1,6 @@
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package mage.cards.f;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect;
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@ -13,6 +12,8 @@ import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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@ -27,7 +28,7 @@ public final class Fogwalker extends CardImpl {
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// Skulk
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this.addAbility(new SkulkAbility());
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// When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during it controler's next untap step.
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// When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
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EntersBattlefieldTriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new DontUntapInControllersNextUntapStepTargetEffect());
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ability.addTarget(new TargetCreaturePermanent(StaticFilters.FILTER_OPPONENTS_PERMANENT_CREATURE));
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this.addAbility(ability);
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@ -1,7 +1,6 @@
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package mage.cards.g;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsDamageToACreatureTriggeredAbility;
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@ -12,6 +11,8 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import java.util.UUID;
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/**
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*
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* @author Styxo
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@ -25,7 +26,7 @@ public final class GunganCaptain extends CardImpl {
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this.power = new MageInt(1);
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this.toughness = new MageInt(4);
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// Whenever Gungan Captain deals damage to a creture, tap that creature. That creature does not untap during it controlers untap step.
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// Whenever Gungan Captain deals damage to a creture, tap that creature. That creature does not untap during its controllers untap step.
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Ability ability = new DealsDamageToACreatureTriggeredAbility(new TapTargetEffect("tap that creature"), false, false, true);
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ability.addEffect(new DontUntapInControllersNextUntapStepTargetEffect("That creature"));
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this.addAbility(ability);
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@ -106,7 +106,7 @@ class OpenSeasonEffect extends OneShotEffect {
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public OpenSeasonEffect() {
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super(Outcome.LoseLife);
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staticText = "that creature's controler loses 2 life. Each other player gains 2 life";
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staticText = "that creature's controller loses 2 life. Each other player gains 2 life";
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}
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public OpenSeasonEffect(final OpenSeasonEffect effect) {
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@ -32,7 +32,7 @@ public final class Seasinger extends CardImpl {
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private static final FilterPermanent filter
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= new FilterPermanent("Island");
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private static final FilterPermanent filter2
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= new FilterCreaturePermanent("creature whose controler controls an Island");
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= new FilterCreaturePermanent("creature whose controller controls an Island");
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static {
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filter.add(SubType.ISLAND.getPredicate());
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@ -13,7 +13,7 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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public class RoonOfTheHiddenRealmTest extends CardTestPlayerBase {
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/**
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* Roon of the Hidden Realm is returning cards to their controler's control
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* Roon of the Hidden Realm is returning cards to their controller's control
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* instead of the owner's control at the end of the turn. I used his ability
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* on a Perplexing Chimera I gave my opponent and in the end of the turn it
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* returned to the battlefield in their control.
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@ -21,7 +21,7 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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public class ElvishChampionForestwalkTest extends CardTestPlayerBase {
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/**
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* Tests "If all other elves get the Forestwalk ability and can't be blockt from creatures whose controler has a forest in game"
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* Tests "If all other elves get the Forestwalk ability and can't be blockt from creatures whose controller has a forest in game"
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*/
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@Test
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@ -743,7 +743,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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return false;
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}
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// For each control change compared to last controler send a GAIN_CONTROL replace event to be able to prevent the gain control (e.g. Guardian Beast)
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// For each control change compared to last controller send a GAIN_CONTROL replace event to be able to prevent the gain control (e.g. Guardian Beast)
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if (beforeResetControllerId != newControllerId) {
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GameEvent gainControlEvent = GameEvent.getEvent(GameEvent.EventType.GAIN_CONTROL, this.getId(), null, newControllerId);
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if (game.replaceEvent(gainControlEvent)) {
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