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Couple of fixes.
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2 changed files with 2 additions and 2 deletions
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@ -60,7 +60,7 @@ public class SquadronHawk extends CardImpl<SquadronHawk> {
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this.toughness = new MageInt(1);
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this.addAbility(FlyingAbility.getInstance());
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TargetCardInLibrary target = new TargetCardInLibrary(3, filter);
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TargetCardInLibrary target = new TargetCardInLibrary(0, 3, filter);
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this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryRevealPutInHandEffect(target), true));
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}
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@ -50,7 +50,7 @@ public class Gravedigger extends CardImpl<Gravedigger> {
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this.subtype.add("Zombie");
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this.color.setBlack(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(3);
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this.toughness = new MageInt(2);
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Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnToHandTargetEffect(), true);
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ability.addTarget(new TargetCardInYourGraveyard());
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