From 7bfac64af2fabb2555fb114d11fc3cc1e83d8d7e Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Fri, 17 Jul 2015 15:31:06 +0200 Subject: [PATCH] * Jace, Telepath Unbound - Fixed that the ability of his emblem did not work. --- Mage.Sets/src/mage/sets/magicorigins/JaceTelepathUnbound.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/magicorigins/JaceTelepathUnbound.java b/Mage.Sets/src/mage/sets/magicorigins/JaceTelepathUnbound.java index a90cad9b16..32b4489ce8 100644 --- a/Mage.Sets/src/mage/sets/magicorigins/JaceTelepathUnbound.java +++ b/Mage.Sets/src/mage/sets/magicorigins/JaceTelepathUnbound.java @@ -50,6 +50,7 @@ import mage.constants.Outcome; import mage.constants.Rarity; import mage.constants.Zone; import mage.counters.CounterType; +import mage.filter.FilterSpell; import mage.filter.common.FilterInstantOrSorceryCard; import mage.game.Game; import mage.game.command.Emblem; @@ -212,7 +213,7 @@ class JaceTelepathUnboundEmblem extends Emblem { this.setName("Emblem - Jace"); Effect effect = new PutTopCardOfLibraryIntoGraveTargetEffect(5); effect.setText("target opponent puts the top five cards of his or her library into his or her graveyard"); - Ability ability = new SpellCastControllerTriggeredAbility(effect, false); + Ability ability = new SpellCastControllerTriggeredAbility(Zone.COMMAND, effect, new FilterSpell("a spell"), false, false); ability.addTarget(new TargetOpponent()); getAbilities().add(ability); }