Permeating Mass test for bug (issue #2096)

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drmDev 2016-07-23 17:11:51 -04:00
parent 03b7c738ea
commit 7c2eaf9510

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/*
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package org.mage.test.cards.single.emn;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class PermeatingMassTest extends CardTestPlayerBase {
@Test
public void testWhenDiesInCombatMakesCopyStill() {
addCard(Zone.BATTLEFIELD, playerA, "Hill Giant"); // 3/3
// Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.
addCard(Zone.BATTLEFIELD, playerB, "Permeating Mass"); // 1/3
attack(1, playerA, "Hill Giant");
block(1, playerB, "Permeating Mass", "Hill Giant");
setStopAt(1, PhaseStep.END_COMBAT);
execute();
assertLife(playerB, 20);
assertGraveyardCount(playerB, "Permeating Mass", 1);
Permanent hilly = getPermanent("Hill Giant", playerA);
assertPowerToughness(playerA, "Hill Giant", 1, 3);
}
}