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Adding missing card Lavamancer's Skill from Onslaught. Tricky conditional continuous effect, but fun to implement.
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2 changed files with 97 additions and 2 deletions
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Mage.Sets/src/mage/cards/l/LavamancersSkill.java
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Mage.Sets/src/mage/cards/l/LavamancersSkill.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.l;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.EnchantedCreatureSubtypeCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author HanClinto
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*/
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public class LavamancersSkill extends CardImpl {
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public LavamancersSkill(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{R}");
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// Enchanted creature has "{tap}: This creature deals 1 damage to target creature."
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Ability pingAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new TapSourceCost());
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pingAbility.addTarget(new TargetCreaturePermanent());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(pingAbility, AttachmentType.AURA, Duration.WhileOnBattlefield,
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"Enchanted creature has \"{T}: This creature deals 1 damage to target creature.\"")));
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// As long as enchanted creature is a Wizard, it has "{tap}: This creature deals 2 damage to target creature."
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Ability pingTwoAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(2), new TapSourceCost());
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pingTwoAbility.addTarget(new TargetCreaturePermanent());
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ContinuousEffect isWizardEffect = new GainAbilityAttachedEffect(pingTwoAbility, AttachmentType.AURA);
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SimpleStaticAbility ifWizardAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(isWizardEffect, new EnchantedCreatureSubtypeCondition("Wizard"),
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"As long as enchanted creature is a Wizard, it has \"{T}: This creature deals 2 damage to target creature.\""));
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this.addAbility(ifWizardAbility);
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}
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public LavamancersSkill(final LavamancersSkill card) {
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super(card);
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}
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@Override
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public LavamancersSkill copy() {
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return new LavamancersSkill(this);
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}
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}
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@ -54,7 +54,7 @@ public class Onslaught extends ExpansionSet {
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cards.add(new SetCardInfo("Blackmail", 127, Rarity.UNCOMMON, mage.cards.b.Blackmail.class));
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cards.add(new SetCardInfo("Blackmail", 127, Rarity.UNCOMMON, mage.cards.b.Blackmail.class));
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cards.add(new SetCardInfo("Blatant Thievery", 71, Rarity.RARE, mage.cards.b.BlatantThievery.class));
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cards.add(new SetCardInfo("Blatant Thievery", 71, Rarity.RARE, mage.cards.b.BlatantThievery.class));
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cards.add(new SetCardInfo("Blistering Firecat", 189, Rarity.RARE, mage.cards.b.BlisteringFirecat.class));
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cards.add(new SetCardInfo("Blistering Firecat", 189, Rarity.RARE, mage.cards.b.BlisteringFirecat.class));
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cards.add(new SetCardInfo("Bloodline Shaman", 249, Rarity.UNCOMMON, mage.cards.b.BloodlineShaman.class));
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cards.add(new SetCardInfo("Bloodline Shaman", 249, Rarity.UNCOMMON, mage.cards.b.BloodlineShaman.class));
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cards.add(new SetCardInfo("Bloodstained Mire", 313, Rarity.RARE, mage.cards.b.BloodstainedMire.class, new CardGraphicInfo(new ObjectColor("RB"), null,false)));
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cards.add(new SetCardInfo("Bloodstained Mire", 313, Rarity.RARE, mage.cards.b.BloodstainedMire.class, new CardGraphicInfo(new ObjectColor("RB"), null,false)));
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cards.add(new SetCardInfo("Boneknitter", 128, Rarity.UNCOMMON, mage.cards.b.Boneknitter.class));
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cards.add(new SetCardInfo("Boneknitter", 128, Rarity.UNCOMMON, mage.cards.b.Boneknitter.class));
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cards.add(new SetCardInfo("Brightstone Ritual", 191, Rarity.COMMON, mage.cards.b.BrightstoneRitual.class));
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cards.add(new SetCardInfo("Brightstone Ritual", 191, Rarity.COMMON, mage.cards.b.BrightstoneRitual.class));
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@ -176,6 +176,7 @@ public class Onslaught extends ExpansionSet {
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cards.add(new SetCardInfo("Krosan Colossus", 270, Rarity.RARE, mage.cards.k.KrosanColossus.class));
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cards.add(new SetCardInfo("Krosan Colossus", 270, Rarity.RARE, mage.cards.k.KrosanColossus.class));
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cards.add(new SetCardInfo("Krosan Groundshaker", 271, Rarity.UNCOMMON, mage.cards.k.KrosanGroundshaker.class));
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cards.add(new SetCardInfo("Krosan Groundshaker", 271, Rarity.UNCOMMON, mage.cards.k.KrosanGroundshaker.class));
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cards.add(new SetCardInfo("Krosan Tusker", 272, Rarity.COMMON, mage.cards.k.KrosanTusker.class));
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cards.add(new SetCardInfo("Krosan Tusker", 272, Rarity.COMMON, mage.cards.k.KrosanTusker.class));
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cards.add(new SetCardInfo("Lavamancer's Skill", 215, Rarity.COMMON, mage.cards.l.LavamancersSkill.class));
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cards.add(new SetCardInfo("Lay Waste", 216, Rarity.COMMON, mage.cards.l.LayWaste.class));
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cards.add(new SetCardInfo("Lay Waste", 216, Rarity.COMMON, mage.cards.l.LayWaste.class));
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cards.add(new SetCardInfo("Leery Fogbeast", 273, Rarity.COMMON, mage.cards.l.LeeryFogbeast.class));
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cards.add(new SetCardInfo("Leery Fogbeast", 273, Rarity.COMMON, mage.cards.l.LeeryFogbeast.class));
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cards.add(new SetCardInfo("Lightning Rift", 217, Rarity.UNCOMMON, mage.cards.l.LightningRift.class));
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cards.add(new SetCardInfo("Lightning Rift", 217, Rarity.UNCOMMON, mage.cards.l.LightningRift.class));
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