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@ -96,7 +96,7 @@ class ChaosDefilerEffect extends OneShotEffect {
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"nonland permanent controlled by " + opponent.getName()
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);
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filter.add(new ControllerIdPredicate(opponentId));
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TargetPermanent target = new TargetPermanent(filter);
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TargetPermanent target = new TargetPermanent(1, 1, filter, true);
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player.choose(outcome, target, source, game);
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permanents.add(game.getPermanent(target.getFirstTarget()));
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}
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