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Added a test.
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6 changed files with 117 additions and 10 deletions
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@ -67,7 +67,6 @@ public class NissaSageAnimist extends CardImpl {
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this.color.setGreen(true);
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this.nightCard = true;
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this.canTransform = true;
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(3)), false));
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@ -32,7 +32,6 @@ import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.common.DiesCreatureTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.RemoveCountersSourceCost;
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@ -53,7 +52,6 @@ public class QuestForTheGravelord extends CardImpl {
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super(ownerId, 108, "Quest for the Gravelord", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{B}");
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this.expansionSetCode = "ZEN";
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// Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.
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this.addAbility(new DiesCreatureTriggeredAbility(new AddCountersSourceEffect(CounterType.QUEST.createInstance()), true));
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// Remove three quest counters from Quest for the Gravelord and sacrifice it: Put a 5/5 black Zombie Giant creature token onto the battlefield.
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@ -86,4 +84,4 @@ class ZombieToken extends Token {
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power = new MageInt(5);
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toughness = new MageInt(5);
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}
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}
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}
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@ -0,0 +1,91 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.planeswalker;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class UginTest extends CardTestPlayerBase {
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@Test
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public void testCard() {
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// +2: Ugin, the Spirit Dragon deals 3 damage to target creature or player.
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// -X: Exile each permanent with converted mana cost X or less that's one or more colors.
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// -10: You gain 7 life, draw 7 cards, then put up to seven permanent cards from your hand onto the battlefield.
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addCard(Zone.BATTLEFIELD, playerA, "Ugin, the Spirit Dragon"); // starts with 7 Loyality counters
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// Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.
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addCard(Zone.BATTLEFIELD, playerA, "Quest for the Gravelord");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.LIBRARY, playerB, "Forest", 2);
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addCard(Zone.BATTLEFIELD, playerB, "Forest", 6);
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// When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.
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// Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
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// +1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
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// -2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield.
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// -7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
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addCard(Zone.HAND, playerB, "Nissa, Vastwood Seer");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+2: {source} deals 3 damage to target creature or player.", playerB);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Nissa, Vastwood Seer");
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playLand(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Forest");
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activateAbility(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "-2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield.");
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attack(3, playerA, "Silvercoat Lion");
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block(3, playerB, "Ashaya, the Awoken World", "Silvercoat Lion");
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activateAbility(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "-X: Exile each permanent with converted mana cost X or less that's one or more colors");
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setChoice(playerA, "X=0");
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setStopAt(3, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Ugin, the Spirit Dragon", 1);
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assertCounterCount("Ugin, the Spirit Dragon", CounterType.LOYALTY, 9); // 7 + 2 - 0
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertPermanentCount(playerB, "Ashaya, the Awoken World", 0);
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assertExileCount("Nissa, Vastwood Seer", 1);
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assertCounterCount("Quest for the Gravelord", CounterType.QUEST, 1);
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assertLife(playerA, 20);
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assertLife(playerB, 17);
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}
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}
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@ -253,6 +253,9 @@ public class TestPlayer implements Player {
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int targetsSet = 0;
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for (Player player : game.getPlayers().values()) {
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if (player.getName().equals(target)) {
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if (ability.getTargets().isEmpty()) {
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throw new UnsupportedOperationException("Ability has no targets, but there is a player target set - " + ability.toString());
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}
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ability.getTargets().get(0).addTarget(player.getId(), ability, game);
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targetsSet++;
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break;
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@ -219,6 +219,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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*
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* @param player {@link Player} to remove all library cards from.
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*/
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@Override
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public void removeAllCardsFromLibrary(TestPlayer player) {
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getCommands(player).put(Zone.LIBRARY, "clear");
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}
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@ -241,6 +242,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* playerB.
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* @param cardName Card name in string format.
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*/
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@Override
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public void addCard(Zone gameZone, TestPlayer player, String cardName) {
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addCard(gameZone, player, cardName, 1, false);
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}
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@ -254,6 +256,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* @param cardName Card name in string format.
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* @param count Amount of cards to be added.
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*/
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@Override
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public void addCard(Zone gameZone, TestPlayer player, String cardName, int count) {
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addCard(gameZone, player, cardName, count, false);
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}
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@ -270,6 +273,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* permanent should be tapped. In case gameZone is other than Battlefield,
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* {@link IllegalArgumentException} is thrown
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*/
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@Override
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public void addCard(Zone gameZone, TestPlayer player, String cardName, int count, boolean tapped) {
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if (gameZone.equals(Zone.BATTLEFIELD)) {
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@ -324,6 +328,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* @param player {@link Player} to set life count for.
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* @param life Life count to set.
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*/
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@Override
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public void setLife(TestPlayer player, int life) {
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getCommands(player).put(Zone.OUTSIDE, "life:" + String.valueOf(life));
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}
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@ -714,16 +719,16 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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/**
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* Assert whether X permanents of the same name are tapped or not.
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*
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* @param cardName Name of the permanent that should be checked.
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* @param tapped Whether the permanent is tapped or not
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* @param count The amount of this permanents that should be tapped
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* @param cardName Name of the permanent that should be checked.
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* @param tapped Whether the permanent is tapped or not
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* @param count The amount of this permanents that should be tapped
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*/
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public void assertTappedCount(String cardName, boolean tapped, int count) throws AssertionError {
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int tappedAmount = 0;
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Permanent found = null;
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for (Permanent permanent : currentGame.getBattlefield().getAllActivePermanents()) {
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if (permanent.getName().equals(cardName)) {
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if(permanent.isTapped() == tapped) {
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if (permanent.isTapped() == tapped) {
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tappedAmount++;
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}
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found = permanent;
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@ -44,6 +44,7 @@ import java.util.Random;
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import java.util.Set;
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import java.util.Stack;
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import java.util.UUID;
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import mage.MageException;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbility;
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@ -1173,6 +1174,7 @@ public abstract class GameImpl implements Game, Serializable {
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@Override
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public void playPriority(UUID activePlayerId, boolean resuming) {
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int errorContinueCounter = 0;
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int bookmark = 0;
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clearAllBookmarks();
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try {
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@ -1239,11 +1241,19 @@ public abstract class GameImpl implements Game, Serializable {
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}
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} catch (Exception ex) {
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logger.fatal("Game exception gameId: " + getId(), ex);
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ex.printStackTrace();
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this.fireErrorEvent("Game exception occurred: ", ex);
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restoreState(bookmark, "");
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bookmark = 0;
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continue;
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Player activePlayer = this.getPlayer(getActivePlayerId());
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if (errorContinueCounter > 15) {
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throw new MageException("Iterated player priority after game exception too often, game ends!");
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}
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if (activePlayer != null && !activePlayer.isTestMode()) {
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errorContinueCounter++;
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continue;
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} else {
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throw new MageException("Error in testclass");
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}
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}
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state.getPlayerList().getNext();
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}
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@ -1251,6 +1261,7 @@ public abstract class GameImpl implements Game, Serializable {
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} catch (Exception ex) {
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logger.fatal("Game exception ", ex);
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this.fireErrorEvent("Game exception occurred: ", ex);
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this.end();
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} finally {
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resetLKI();
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clearAllBookmarks();
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