[MOM] Implement Halo-Charged Skaab

This commit is contained in:
theelk801 2023-04-08 18:12:53 -04:00
parent 7a9a627d49
commit 7d901c46eb
2 changed files with 92 additions and 0 deletions

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@ -0,0 +1,91 @@
package mage.cards.h;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.MillCardsEachPlayerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.TargetController;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetCardInYourGraveyard;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class HaloChargedSkaab extends CardImpl {
public HaloChargedSkaab(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}");
this.subtype.add(SubType.ZOMBIE);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library.
Ability ability = new EntersBattlefieldTriggeredAbility(
new MillCardsEachPlayerEffect(2, TargetController.EACH_PLAYER)
);
ability.addEffect(new HaloChargedSkaabEffect());
this.addAbility(ability);
}
private HaloChargedSkaab(final HaloChargedSkaab card) {
super(card);
}
@Override
public HaloChargedSkaab copy() {
return new HaloChargedSkaab(this);
}
}
class HaloChargedSkaabEffect extends OneShotEffect {
private static final FilterCard filter = new FilterCard("instant, sorcery, or battle card from your graveyard");
static {
filter.add(Predicates.or(
CardType.INSTANT.getPredicate(),
CardType.SORCERY.getPredicate(),
CardType.BATTLE.getPredicate()
));
}
HaloChargedSkaabEffect() {
super(Outcome.Benefit);
staticText = "then you may put an instant, sorcery, or battle card from your graveyard on top of your library";
}
private HaloChargedSkaabEffect(final HaloChargedSkaabEffect effect) {
super(effect);
}
@Override
public HaloChargedSkaabEffect copy() {
return new HaloChargedSkaabEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
TargetCard target = new TargetCardInYourGraveyard(0, 1, filter, true);
player.choose(outcome, target, source, game);
Card card = game.getCard(target.getFirstTarget());
return card != null && player.putCardsOnTopOfLibrary(card, game, source, false);
}
}

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@ -106,6 +106,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
cards.add(new SetCardInfo("Golden-Scale Aeronaut", 15, Rarity.COMMON, mage.cards.g.GoldenScaleAeronaut.class));
cards.add(new SetCardInfo("Grafted Butcher", 109, Rarity.RARE, mage.cards.g.GraftedButcher.class));
cards.add(new SetCardInfo("Halo Hopper", 260, Rarity.COMMON, mage.cards.h.HaloHopper.class));
cards.add(new SetCardInfo("Halo-Charged Skaab", 60, Rarity.COMMON, mage.cards.h.HaloChargedSkaab.class));
cards.add(new SetCardInfo("Hangar Scrounger", 142, Rarity.COMMON, mage.cards.h.HangarScrounger.class));
cards.add(new SetCardInfo("Harried Artisan", 143, Rarity.UNCOMMON, mage.cards.h.HarriedArtisan.class));
cards.add(new SetCardInfo("Heliod, the Radiant Dawn", 17, Rarity.RARE, mage.cards.h.HeliodTheRadiantDawn.class));