[MOR] Fixed Shared Animosity incorrectly calculating creature count for boost effect. Closes #9428.

This commit is contained in:
Alex Vasile 2022-08-29 22:16:38 -04:00
parent a29d5c70cb
commit 7e3b0f98e6
2 changed files with 76 additions and 2 deletions

View file

@ -68,8 +68,9 @@ class SharedAnimosityEffect extends OneShotEffect {
}
FilterPermanent filter = new FilterAttackingCreature();
filter.add(new SharesCreatureTypePredicate(permanent));
filter.add(AnotherPredicate.instance);
int count = game.getBattlefield().count(filter, source.getControllerId(), source, game);
// Can't use AnotherPredicate since that compares against SharedAnimosity, not against the attacker.
// The attacker will match with itself once for the count, so subtract 1 from the total to get the number of other creatures that fit the filter.
int count = game.getBattlefield().count(filter, source.getControllerId(), source, game) - 1;
if (count > 0) {
game.addEffect(new BoostTargetEffect(
count, 0, Duration.EndOfTurn

View file

@ -0,0 +1,73 @@
package org.mage.test.cards.single.mor;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* {@link mage.cards.s.SharedAnimosity Shared Animosity}
* {2}{R}
* Enchantment
* Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
*
* @author Alex-Vasile
*/
public class SharedAnimosityTest extends CardTestPlayerBase {
private static final String sharedAnimosity = "Shared Animosity";
/**
* Reported bug: https://github.com/magefree/mage/issues/9428
* "Shared Animosity Giving a +1/+0 to a single attacking creature,
* Silvar, Devourer of the Free attacked alone and got the +1".
*/
@Test
public void attackingAlone() {
// 4/2
String silvar = "Silvar, Devourer of the Free";
addCard(Zone.BATTLEFIELD, playerA, sharedAnimosity);
addCard(Zone.BATTLEFIELD, playerA, silvar);
attack(1, playerA, silvar);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPowerToughness(playerA, silvar, 4, 2); // Should not have gotten a boost
assertLife(playerB, 20 - 4);
}
/**
* Attack with 3 creatures.
* One shares types with both of the others.
* The other two only share a type with the 3rd, but not with each other.
*/
@Test
public void attackingWithOthers() {
// 4/2
// Cat Nightmare
String silvar = "Silvar, Devourer of the Free";
// 2/2
// Cat Soldier
String ajanisPridemate = "Ajani's Pridemate";
// 1/5
// Gloom Pangolin
String gloomPangolin = "Gloom Pangolin";
addCard(Zone.BATTLEFIELD, playerA, sharedAnimosity);
addCard(Zone.BATTLEFIELD, playerA, ajanisPridemate);
addCard(Zone.BATTLEFIELD, playerA, gloomPangolin);
addCard(Zone.BATTLEFIELD, playerA, silvar);
attack(1, playerA, silvar);
attack(1, playerA, ajanisPridemate);
attack(1, playerA, gloomPangolin);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPowerToughness(playerA, silvar, 4+2, 2); // Shares with both the pridemate and the pangolin
assertPowerToughness(playerA, ajanisPridemate, 2+1, 2); // Shares only with Silvar
assertPowerToughness(playerA, gloomPangolin, 1+1, 5); // Shares only with Silvar
assertLife(playerB, 20 - (4+2) - (2+1) - (1+1));
}
}