mirror of
https://github.com/correl/mage.git
synced 2025-01-12 11:08:01 +00:00
fixed Kraul Harpooner not applying boost before fighting
This commit is contained in:
parent
590bad7e00
commit
7e5b01182c
1 changed files with 1 additions and 0 deletions
|
@ -96,6 +96,7 @@ class KraulHarpoonerEffect extends OneShotEffect {
|
|||
}
|
||||
int xValue = player.getGraveyard().count(StaticFilters.FILTER_CARD_CREATURE, game);
|
||||
game.addEffect(new BoostSourceEffect(xValue, 0, Duration.EndOfTurn), source);
|
||||
game.applyEffects();
|
||||
Permanent creature = game.getPermanent(source.getFirstTarget());
|
||||
if (creature == null || !player.chooseUse(outcome, "Have " + sourcePerm.getLogName() + " fight " + creature.getLogName() + "?", source, game)) {
|
||||
return true;
|
||||
|
|
Loading…
Reference in a new issue