fixed Kraul Harpooner not applying boost before fighting

This commit is contained in:
Evan Kranzler 2018-09-24 08:21:14 -04:00
parent 590bad7e00
commit 7e5b01182c

View file

@ -96,6 +96,7 @@ class KraulHarpoonerEffect extends OneShotEffect {
}
int xValue = player.getGraveyard().count(StaticFilters.FILTER_CARD_CREATURE, game);
game.addEffect(new BoostSourceEffect(xValue, 0, Duration.EndOfTurn), source);
game.applyEffects();
Permanent creature = game.getPermanent(source.getFirstTarget());
if (creature == null || !player.chooseUse(outcome, "Have " + sourcePerm.getLogName() + " fight " + creature.getLogName() + "?", source, game)) {
return true;