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[KHM] Implemented Littjara Mirrorlake
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3 changed files with 94 additions and 1 deletions
88
Mage.Sets/src/mage/cards/l/LittjaraMirrorlake.java
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88
Mage.Sets/src/mage/cards/l/LittjaraMirrorlake.java
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package mage.cards.l;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateAsSorceryActivatedAbility;
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import mage.abilities.common.EntersBattlefieldTappedAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
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import mage.abilities.mana.BlueManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class LittjaraMirrorlake extends CardImpl {
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public LittjaraMirrorlake(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
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// Littjara Mirrorlake enters the battlefield tapped.
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this.addAbility(new EntersBattlefieldTappedAbility());
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// {T}: Add {U}.
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this.addAbility(new BlueManaAbility());
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// {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate this ability only any time you could cast a sorcery.
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Ability ability = new ActivateAsSorceryActivatedAbility(
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new LittjaraMirrorlakeEffect(), new ManaCostsImpl<>("{2}{G}{G}{U}")
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);
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ability.addCost(new TapSourceCost());
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ability.addCost(new SacrificeSourceCost());
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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}
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private LittjaraMirrorlake(final LittjaraMirrorlake card) {
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super(card);
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}
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@Override
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public LittjaraMirrorlake copy() {
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return new LittjaraMirrorlake(this);
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}
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}
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class LittjaraMirrorlakeEffect extends OneShotEffect {
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LittjaraMirrorlakeEffect() {
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super(Outcome.Benefit);
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staticText = "create a token that's a copy of target creature you control, " +
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"except it enters the battlefield with an additional +1/+1 counter on it";
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}
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private LittjaraMirrorlakeEffect(final LittjaraMirrorlakeEffect effect) {
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super(effect);
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}
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@Override
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public LittjaraMirrorlakeEffect copy() {
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return new LittjaraMirrorlakeEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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CreateTokenCopyTargetEffect effect = new CreateTokenCopyTargetEffect();
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effect.setTargetPointer(new FixedTarget(source.getFirstTarget(), game));
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effect.apply(game, source);
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for (Permanent permanent : effect.getAddedPermanent()) {
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if (permanent == null) {
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continue;
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}
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permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
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}
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return true;
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}
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}
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@ -228,6 +228,7 @@ public final class Kaldheim extends ExpansionSet {
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cards.add(new SetCardInfo("Koma, Cosmos Serpent", 221, Rarity.MYTHIC, mage.cards.k.KomaCosmosSerpent.class));
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cards.add(new SetCardInfo("Littjara Glade-Warden", 182, Rarity.UNCOMMON, mage.cards.l.LittjaraGladeWarden.class));
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cards.add(new SetCardInfo("Littjara Kinseekers", 66, Rarity.COMMON, mage.cards.l.LittjaraKinseekers.class));
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cards.add(new SetCardInfo("Littjara Mirrorlake", 264, Rarity.UNCOMMON, mage.cards.l.LittjaraMirrorlake.class));
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cards.add(new SetCardInfo("Magda, Brazen Outlaw", 142, Rarity.RARE, mage.cards.m.MagdaBrazenOutlaw.class));
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cards.add(new SetCardInfo("Maja, Bretagard Protector", 222, Rarity.UNCOMMON, mage.cards.m.MajaBretagardProtector.class));
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cards.add(new SetCardInfo("Mammoth Growth", 183, Rarity.COMMON, mage.cards.m.MammothGrowth.class));
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@ -1,4 +1,3 @@
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package mage.abilities.common;
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import mage.abilities.ActivatedAbilityImpl;
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@ -8,6 +7,11 @@ import mage.constants.TimingRule;
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import mage.constants.Zone;
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public class ActivateAsSorceryActivatedAbility extends ActivatedAbilityImpl {
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public ActivateAsSorceryActivatedAbility(Effect effect, Cost cost) {
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this(Zone.BATTLEFIELD, effect, cost);
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}
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public ActivateAsSorceryActivatedAbility(Zone zone, Effect effect, Cost cost) {
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super(zone, effect, cost);
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timing = TimingRule.SORCERY;
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