Cyclopean Tomb TODO: remove counters part of effect

This commit is contained in:
MTGfan 2016-12-21 19:46:46 -05:00
parent 913e7f8719
commit 7e867f4fcf
8 changed files with 286 additions and 0 deletions

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@ -0,0 +1,197 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.c;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.PutIntoGraveFromBattlefieldSourceTriggeredAbility;
import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.condition.common.PermanentHasCounterCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.continuous.BecomesBasicLandTargetEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.PhaseStep;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.CounterPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetLandPermanent;
/**
*
* @author MTGfan
*/
public class CyclopeanTomb extends CardImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent();
static {
filter.add(Predicates.not(new SubtypePredicate("Swamp")));
}
public CyclopeanTomb(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}");
// {2}, {tap}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.
Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.MIRE.createInstance()), new GenericManaCost(2), new IsStepCondition(PhaseStep.UPKEEP), "{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.");
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetLandPermanent(filter));
ability.addEffect(new BecomeSwampEffect(Duration.Custom, false, true, "Swamp"));
this.addAbility(ability);
// When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
Effect effect = new CreateDelayedTriggeredAbilityEffect(new CycleDelayedTriggeredAbility());
effect.setText("at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with {this} but that a mire counter has not been removed from with {this}.");
this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(effect));
}
public CyclopeanTomb(final CyclopeanTomb card) {
super(card);
}
@Override
public CyclopeanTomb copy() {
return new CyclopeanTomb(this);
}
}
class BecomeSwampEffect extends BecomesBasicLandTargetEffect {
public BecomeSwampEffect(Duration duration, boolean chooseLandType, boolean loseOther, String... landNames) {
super(duration, chooseLandType, loseOther, landNames);
staticText = "That land is a Swamp for as long as it has a mire counter on it.";
}
public BecomeSwampEffect(final BecomeSwampEffect effect) {
super(effect);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Permanent land = game.getPermanent(this.targetPointer.getFirst(game, source));
if (land == null) {
// if permanent left battlefield the effect can be removed because it was only valid for that object
this.discard();
} else if (land.getCounters(game).getCount(CounterType.MIRE) > 0) {
// only if Mire counter is on the object it becomes a Swamp.
super.apply(layer, sublayer, source, game);
}
return true;
}
@Override
public BecomeSwampEffect copy() {
return new BecomeSwampEffect(this);
}
}
class CycleDelayedTriggeredAbility extends DelayedTriggeredAbility {
CycleDelayedTriggeredAbility() {
super(new CyclopeanTombEffect(), Duration.OneUse, true, false);
}
CycleDelayedTriggeredAbility(CycleDelayedTriggeredAbility ability) {
super(ability);
}
@Override
public CycleDelayedTriggeredAbility copy() {
return new CycleDelayedTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.BEGINNING_PHASE_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return event.getPlayerId().equals(this.controllerId);
}
}
class CyclopeanTombEffect extends OneShotEffect {
private static final FilterLandPermanent mireFilter = new FilterLandPermanent();
static {
mireFilter.add(new CounterPredicate(CounterType.MIRE));
}
public CyclopeanTombEffect() {
super(Outcome.Benefit);
this.staticText = "at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with {this} but that a mire counter has not been removed from with {this}.";
}
public CyclopeanTombEffect(final CyclopeanTombEffect effect) {
super(effect);
}
@Override
public CyclopeanTombEffect copy() {
return new CyclopeanTombEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if(controller != null){
/*
*
*Remove all counters from target code goes here. Created a RemoveAllCountersTargetEffect for that.
*
*/
//CyclopianTombEffect and CycleDelayedTriggeredAbility will maintain a loop
//as long as there are one or more mire counters left to be removed
new ConditionalOneShotEffect(new CreateDelayedTriggeredAbilityEffect(new CycleDelayedTriggeredAbility(), false), new PermanentHasCounterCondition(CounterType.MIRE, 0, new FilterLandPermanent(), PermanentHasCounterCondition.CountType.MORE_THAN, true)).apply(game, source);
return true;
}
return false;
}
}

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@ -73,6 +73,7 @@ public class LimitedEditionAlpha extends ExpansionSet {
cards.add(new SetCardInfo("Crusade", 200, Rarity.RARE, mage.cards.c.Crusade.class));
cards.add(new SetCardInfo("Crystal Rod", 239, Rarity.UNCOMMON, mage.cards.c.CrystalRod.class));
cards.add(new SetCardInfo("Cursed Land", 6, Rarity.UNCOMMON, mage.cards.c.CursedLand.class));
cards.add(new SetCardInfo("Cyclopean Tomb", 240, Rarity.RARE, mage.cards.c.CyclopeanTomb.class));
cards.add(new SetCardInfo("Dark Ritual", 7, Rarity.COMMON, mage.cards.d.DarkRitual.class));
cards.add(new SetCardInfo("Deathgrip", 9, Rarity.UNCOMMON, mage.cards.d.Deathgrip.class));
cards.add(new SetCardInfo("Deathlace", 10, Rarity.RARE, mage.cards.d.Deathlace.class));

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@ -74,6 +74,7 @@ public class LimitedEditionBeta extends ExpansionSet {
cards.add(new SetCardInfo("Crusade", 202, Rarity.RARE, mage.cards.c.Crusade.class));
cards.add(new SetCardInfo("Crystal Rod", 241, Rarity.UNCOMMON, mage.cards.c.CrystalRod.class));
cards.add(new SetCardInfo("Cursed Land", 6, Rarity.UNCOMMON, mage.cards.c.CursedLand.class));
cards.add(new SetCardInfo("Cyclopean Tomb", 242, Rarity.RARE, mage.cards.c.CyclopeanTomb.class));
cards.add(new SetCardInfo("Dark Ritual", 7, Rarity.COMMON, mage.cards.d.DarkRitual.class));
cards.add(new SetCardInfo("Deathgrip", 9, Rarity.UNCOMMON, mage.cards.d.Deathgrip.class));
cards.add(new SetCardInfo("Deathlace", 10, Rarity.RARE, mage.cards.d.Deathlace.class));

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@ -105,6 +105,7 @@ public class MastersEditionIV extends ExpansionSet {
cards.add(new SetCardInfo("Crumble", 147, Rarity.COMMON, mage.cards.c.Crumble.class));
cards.add(new SetCardInfo("Cyclone", 148, Rarity.RARE, mage.cards.c.Cyclone.class));
cards.add(new SetCardInfo("Cyclopean Mummy", 72, Rarity.COMMON, mage.cards.c.CyclopeanMummy.class));
cards.add(new SetCardInfo("Cyclopean Tomb", 195, Rarity.RARE, mage.cards.c.CyclopeanTomb.class));
cards.add(new SetCardInfo("Dakmor Plague", 73, Rarity.UNCOMMON, mage.cards.d.DakmorPlague.class));
cards.add(new SetCardInfo("Dark Ritual", 74, Rarity.COMMON, mage.cards.d.DarkRitual.class));
cards.add(new SetCardInfo("Deathcoil Wurm", 149, Rarity.RARE, mage.cards.d.DeathcoilWurm.class));

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@ -74,6 +74,7 @@ public class UnlimitedEdition extends ExpansionSet {
cards.add(new SetCardInfo("Crusade", 201, Rarity.RARE, mage.cards.c.Crusade.class));
cards.add(new SetCardInfo("Crystal Rod", 240, Rarity.UNCOMMON, mage.cards.c.CrystalRod.class));
cards.add(new SetCardInfo("Cursed Land", 6, Rarity.UNCOMMON, mage.cards.c.CursedLand.class));
cards.add(new SetCardInfo("Cyclopean Tomb", 241, Rarity.RARE, mage.cards.c.CyclopeanTomb.class));
cards.add(new SetCardInfo("Dark Ritual", 7, Rarity.COMMON, mage.cards.d.DarkRitual.class));
cards.add(new SetCardInfo("Deathgrip", 9, Rarity.UNCOMMON, mage.cards.d.Deathgrip.class));
cards.add(new SetCardInfo("Deathlace", 10, Rarity.RARE, mage.cards.d.Deathlace.class));

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@ -49,9 +49,11 @@ public class PermanentHasCounterCondition implements Condition {
private int amount;
private FilterPermanent filter;
private CountType type;
private boolean anyPlayer;
public PermanentHasCounterCondition(CounterType counterType, int amount, FilterPermanent filter) {
this(counterType, amount, filter, CountType.EQUAL_TO);
this.anyPlayer = false;
}
public PermanentHasCounterCondition(CounterType counterType, int amount, FilterPermanent filter, CountType type) {
@ -59,11 +61,22 @@ public class PermanentHasCounterCondition implements Condition {
this.amount = amount;
this.filter = filter;
this.type = type;
this.anyPlayer = false;
}
public PermanentHasCounterCondition(CounterType counterType, int amount, FilterPermanent filter, CountType type, boolean any) {
this.counterType = counterType;
this.amount = amount;
this.filter = filter;
this.type = type;
this.anyPlayer = any;
}
@Override
public boolean apply(Game game, Ability source) {
List<Permanent> permanents = game.getBattlefield().getActivePermanents(this.filter, source.getControllerId(), game);
if(this.anyPlayer == true) {
permanents = game.getBattlefield().getAllActivePermanents(this.filter, game);
}
for (Permanent permanent : permanents) {
switch (this.type) {
case FEWER_THAN:

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@ -0,0 +1,71 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common.counter;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author MTGfan
*/
public class RemoveAllCountersTargetEffect extends OneShotEffect {
private final CounterType counterType;
public RemoveAllCountersTargetEffect(CounterType counterType) {
super(Outcome.Neutral);
this.counterType = counterType;
staticText = "remove all " + counterType.getName() + " counters from it.";
}
public RemoveAllCountersTargetEffect(RemoveAllCountersTargetEffect effect) {
super(effect);
this.counterType = effect.counterType;
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
if(permanent != null) {
int count = permanent.getCounters(game).getCount(counterType);
permanent.removeCounters(counterType.getName(), count, game);
return true;
}
return false;
}
@Override
public RemoveAllCountersTargetEffect copy() {
return new RemoveAllCountersTargetEffect(this);
}
}

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@ -82,6 +82,7 @@ public enum CounterType {
M2M1(new BoostCounter(-2, -1).name),
M2M2(new BoostCounter(-2, -2).name),
MINING("mining"),
MIRE("mire"),
MUSTER("muster"),
P0P1(new BoostCounter(0, 1).name),
P1P0(new BoostCounter(1, 0).name),