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Cyclopean Tomb TODO: remove counters part of effect
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197
Mage.Sets/src/mage/cards/c/CyclopeanTomb.java
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197
Mage.Sets/src/mage/cards/c/CyclopeanTomb.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.c;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.PutIntoGraveFromBattlefieldSourceTriggeredAbility;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.condition.common.PermanentHasCounterCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.continuous.BecomesBasicLandTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.PhaseStep;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.CounterPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetLandPermanent;
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/**
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*
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* @author MTGfan
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*/
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public class CyclopeanTomb extends CardImpl {
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private static final FilterLandPermanent filter = new FilterLandPermanent();
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static {
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filter.add(Predicates.not(new SubtypePredicate("Swamp")));
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}
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public CyclopeanTomb(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}");
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// {2}, {tap}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.MIRE.createInstance()), new GenericManaCost(2), new IsStepCondition(PhaseStep.UPKEEP), "{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.");
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ability.addCost(new TapSourceCost());
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ability.addTarget(new TargetLandPermanent(filter));
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ability.addEffect(new BecomeSwampEffect(Duration.Custom, false, true, "Swamp"));
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this.addAbility(ability);
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// When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
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Effect effect = new CreateDelayedTriggeredAbilityEffect(new CycleDelayedTriggeredAbility());
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effect.setText("at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with {this} but that a mire counter has not been removed from with {this}.");
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this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(effect));
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}
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public CyclopeanTomb(final CyclopeanTomb card) {
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super(card);
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}
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@Override
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public CyclopeanTomb copy() {
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return new CyclopeanTomb(this);
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}
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}
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class BecomeSwampEffect extends BecomesBasicLandTargetEffect {
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public BecomeSwampEffect(Duration duration, boolean chooseLandType, boolean loseOther, String... landNames) {
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super(duration, chooseLandType, loseOther, landNames);
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staticText = "That land is a Swamp for as long as it has a mire counter on it.";
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}
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public BecomeSwampEffect(final BecomeSwampEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent land = game.getPermanent(this.targetPointer.getFirst(game, source));
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if (land == null) {
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// if permanent left battlefield the effect can be removed because it was only valid for that object
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this.discard();
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} else if (land.getCounters(game).getCount(CounterType.MIRE) > 0) {
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// only if Mire counter is on the object it becomes a Swamp.
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super.apply(layer, sublayer, source, game);
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}
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return true;
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}
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@Override
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public BecomeSwampEffect copy() {
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return new BecomeSwampEffect(this);
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}
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}
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class CycleDelayedTriggeredAbility extends DelayedTriggeredAbility {
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CycleDelayedTriggeredAbility() {
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super(new CyclopeanTombEffect(), Duration.OneUse, true, false);
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}
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CycleDelayedTriggeredAbility(CycleDelayedTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public CycleDelayedTriggeredAbility copy() {
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return new CycleDelayedTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.BEGINNING_PHASE_PRE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return event.getPlayerId().equals(this.controllerId);
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}
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}
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class CyclopeanTombEffect extends OneShotEffect {
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private static final FilterLandPermanent mireFilter = new FilterLandPermanent();
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static {
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mireFilter.add(new CounterPredicate(CounterType.MIRE));
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}
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public CyclopeanTombEffect() {
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super(Outcome.Benefit);
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this.staticText = "at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with {this} but that a mire counter has not been removed from with {this}.";
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}
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public CyclopeanTombEffect(final CyclopeanTombEffect effect) {
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super(effect);
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}
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@Override
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public CyclopeanTombEffect copy() {
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return new CyclopeanTombEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if(controller != null){
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/*
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*
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*Remove all counters from target code goes here. Created a RemoveAllCountersTargetEffect for that.
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*
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*/
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//CyclopianTombEffect and CycleDelayedTriggeredAbility will maintain a loop
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//as long as there are one or more mire counters left to be removed
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new ConditionalOneShotEffect(new CreateDelayedTriggeredAbilityEffect(new CycleDelayedTriggeredAbility(), false), new PermanentHasCounterCondition(CounterType.MIRE, 0, new FilterLandPermanent(), PermanentHasCounterCondition.CountType.MORE_THAN, true)).apply(game, source);
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return true;
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}
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return false;
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}
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}
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@ -73,6 +73,7 @@ public class LimitedEditionAlpha extends ExpansionSet {
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cards.add(new SetCardInfo("Crusade", 200, Rarity.RARE, mage.cards.c.Crusade.class));
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cards.add(new SetCardInfo("Crystal Rod", 239, Rarity.UNCOMMON, mage.cards.c.CrystalRod.class));
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cards.add(new SetCardInfo("Cursed Land", 6, Rarity.UNCOMMON, mage.cards.c.CursedLand.class));
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cards.add(new SetCardInfo("Cyclopean Tomb", 240, Rarity.RARE, mage.cards.c.CyclopeanTomb.class));
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cards.add(new SetCardInfo("Dark Ritual", 7, Rarity.COMMON, mage.cards.d.DarkRitual.class));
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cards.add(new SetCardInfo("Deathgrip", 9, Rarity.UNCOMMON, mage.cards.d.Deathgrip.class));
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cards.add(new SetCardInfo("Deathlace", 10, Rarity.RARE, mage.cards.d.Deathlace.class));
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@ -74,6 +74,7 @@ public class LimitedEditionBeta extends ExpansionSet {
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cards.add(new SetCardInfo("Crusade", 202, Rarity.RARE, mage.cards.c.Crusade.class));
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cards.add(new SetCardInfo("Crystal Rod", 241, Rarity.UNCOMMON, mage.cards.c.CrystalRod.class));
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cards.add(new SetCardInfo("Cursed Land", 6, Rarity.UNCOMMON, mage.cards.c.CursedLand.class));
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cards.add(new SetCardInfo("Cyclopean Tomb", 242, Rarity.RARE, mage.cards.c.CyclopeanTomb.class));
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cards.add(new SetCardInfo("Dark Ritual", 7, Rarity.COMMON, mage.cards.d.DarkRitual.class));
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cards.add(new SetCardInfo("Deathgrip", 9, Rarity.UNCOMMON, mage.cards.d.Deathgrip.class));
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cards.add(new SetCardInfo("Deathlace", 10, Rarity.RARE, mage.cards.d.Deathlace.class));
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@ -105,6 +105,7 @@ public class MastersEditionIV extends ExpansionSet {
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cards.add(new SetCardInfo("Crumble", 147, Rarity.COMMON, mage.cards.c.Crumble.class));
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cards.add(new SetCardInfo("Cyclone", 148, Rarity.RARE, mage.cards.c.Cyclone.class));
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cards.add(new SetCardInfo("Cyclopean Mummy", 72, Rarity.COMMON, mage.cards.c.CyclopeanMummy.class));
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cards.add(new SetCardInfo("Cyclopean Tomb", 195, Rarity.RARE, mage.cards.c.CyclopeanTomb.class));
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cards.add(new SetCardInfo("Dakmor Plague", 73, Rarity.UNCOMMON, mage.cards.d.DakmorPlague.class));
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cards.add(new SetCardInfo("Dark Ritual", 74, Rarity.COMMON, mage.cards.d.DarkRitual.class));
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cards.add(new SetCardInfo("Deathcoil Wurm", 149, Rarity.RARE, mage.cards.d.DeathcoilWurm.class));
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@ -74,6 +74,7 @@ public class UnlimitedEdition extends ExpansionSet {
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cards.add(new SetCardInfo("Crusade", 201, Rarity.RARE, mage.cards.c.Crusade.class));
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cards.add(new SetCardInfo("Crystal Rod", 240, Rarity.UNCOMMON, mage.cards.c.CrystalRod.class));
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cards.add(new SetCardInfo("Cursed Land", 6, Rarity.UNCOMMON, mage.cards.c.CursedLand.class));
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cards.add(new SetCardInfo("Cyclopean Tomb", 241, Rarity.RARE, mage.cards.c.CyclopeanTomb.class));
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cards.add(new SetCardInfo("Dark Ritual", 7, Rarity.COMMON, mage.cards.d.DarkRitual.class));
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cards.add(new SetCardInfo("Deathgrip", 9, Rarity.UNCOMMON, mage.cards.d.Deathgrip.class));
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cards.add(new SetCardInfo("Deathlace", 10, Rarity.RARE, mage.cards.d.Deathlace.class));
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@ -49,9 +49,11 @@ public class PermanentHasCounterCondition implements Condition {
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private int amount;
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private FilterPermanent filter;
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private CountType type;
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private boolean anyPlayer;
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public PermanentHasCounterCondition(CounterType counterType, int amount, FilterPermanent filter) {
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this(counterType, amount, filter, CountType.EQUAL_TO);
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this.anyPlayer = false;
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}
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public PermanentHasCounterCondition(CounterType counterType, int amount, FilterPermanent filter, CountType type) {
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this.amount = amount;
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this.filter = filter;
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this.type = type;
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this.anyPlayer = false;
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}
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public PermanentHasCounterCondition(CounterType counterType, int amount, FilterPermanent filter, CountType type, boolean any) {
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this.counterType = counterType;
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this.amount = amount;
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this.filter = filter;
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this.type = type;
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this.anyPlayer = any;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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List<Permanent> permanents = game.getBattlefield().getActivePermanents(this.filter, source.getControllerId(), game);
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if(this.anyPlayer == true) {
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permanents = game.getBattlefield().getAllActivePermanents(this.filter, game);
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}
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for (Permanent permanent : permanents) {
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switch (this.type) {
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case FEWER_THAN:
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@ -0,0 +1,71 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
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* The views and conclusions contained in the software and documentation are those of the
|
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.counter;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author MTGfan
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*/
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public class RemoveAllCountersTargetEffect extends OneShotEffect {
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private final CounterType counterType;
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public RemoveAllCountersTargetEffect(CounterType counterType) {
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super(Outcome.Neutral);
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this.counterType = counterType;
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staticText = "remove all " + counterType.getName() + " counters from it.";
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}
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public RemoveAllCountersTargetEffect(RemoveAllCountersTargetEffect effect) {
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super(effect);
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this.counterType = effect.counterType;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
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if(permanent != null) {
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int count = permanent.getCounters(game).getCount(counterType);
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permanent.removeCounters(counterType.getName(), count, game);
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return true;
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}
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return false;
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}
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@Override
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public RemoveAllCountersTargetEffect copy() {
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return new RemoveAllCountersTargetEffect(this);
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}
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}
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@ -82,6 +82,7 @@ public enum CounterType {
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M2M1(new BoostCounter(-2, -1).name),
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M2M2(new BoostCounter(-2, -2).name),
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MINING("mining"),
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MIRE("mire"),
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MUSTER("muster"),
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P0P1(new BoostCounter(0, 1).name),
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P1P0(new BoostCounter(1, 0).name),
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