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[ONE] Implement Evolving Adaptive (#9990)
Co-authored-by: Daniel Eberhard <daniel.h.e@gmx.de> Co-authored-by: PurpleCrowbar <26198472+PurpleCrowbar@users.noreply.github.com>
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Mage.Sets/src/mage/cards/e/EvolvingAdaptive.java
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Mage.Sets/src/mage/cards/e/EvolvingAdaptive.java
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package mage.cards.e;
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import mage.MageInt;
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import mage.abilities.common.*;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CountersSourceCount;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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public class EvolvingAdaptive extends CardImpl {
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private static final DynamicValue oilCounters = new CountersSourceCount(CounterType.OIL);
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public EvolvingAdaptive(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}");
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this.addSubType(SubType.PHYREXIAN);
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this.addSubType(SubType.WARRIOR);
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this.power = new MageInt(0);
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this.toughness = new MageInt(0);
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//Evolving Adaptive enters the battlefield with an oil counter on it.
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this.addAbility(new EntersBattlefieldAbility(
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new AddCountersSourceEffect(CounterType.OIL.createInstance()),
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"with an oil counter on it"
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));
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//Evolving Adaptive gets +1/+1 for each oil counter on it.
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this.addAbility(new SimpleStaticAbility(new BoostSourceEffect(oilCounters, oilCounters, Duration.WhileOnBattlefield)
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.setText("{this} gets +1/+1 for each oil counter on it")));
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//Whenever another creature enters the battlefield under your control, if that creature has greater power or
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//toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive.
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this.addAbility(new EvolvingAdaptiveTriggeredAbility());
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}
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private EvolvingAdaptive(final EvolvingAdaptive card) {
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super(card);
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}
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@Override
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public EvolvingAdaptive copy() {
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return new EvolvingAdaptive(this);
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}
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}
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class EvolvingAdaptiveTriggeredAbility extends EntersBattlefieldControlledTriggeredAbility {
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private static final FilterPermanent filter = new FilterCreaturePermanent("another creature");
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static {
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filter.add(AnotherPredicate.instance);
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}
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public EvolvingAdaptiveTriggeredAbility() {
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super(new AddCountersSourceEffect(CounterType.OIL.createInstance()), filter);
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this.setTriggerPhrase("Whenever another creature enters the battlefield under your " +
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"control, if that creature has greater power or toughness than {this}, ");
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}
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public EvolvingAdaptiveTriggeredAbility(final EntersBattlefieldControlledTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent enteringCreature = game.getPermanent(event.getSourceId());
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Permanent permanent = getSourcePermanentIfItStillExists(game);
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if (permanent != null){
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if (!(enteringCreature.getPower().getValue() > permanent.getPower().getValue()) &&
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!(enteringCreature.getToughness().getValue() > permanent.getToughness().getValue())) {
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return false;
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}
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}
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return super.checkTrigger(event, game);
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}
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@Override
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public EvolvingAdaptiveTriggeredAbility copy() {
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return new EvolvingAdaptiveTriggeredAbility(this);
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}
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}
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@ -75,6 +75,7 @@ public final class PhyrexiaAllWillBeOne extends ExpansionSet {
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cards.add(new SetCardInfo("Encroaching Mycosynth", 47, Rarity.RARE, mage.cards.e.EncroachingMycosynth.class));
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cards.add(new SetCardInfo("Escaped Experiment", 48, Rarity.COMMON, mage.cards.e.EscapedExperiment.class));
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cards.add(new SetCardInfo("Evolved Spinoderm", 166, Rarity.RARE, mage.cards.e.EvolvedSpinoderm.class));
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cards.add(new SetCardInfo("Evolving Adaptive", 167, Rarity.UNCOMMON, mage.cards.e.EvolvingAdaptive.class));
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cards.add(new SetCardInfo("Expand the Sphere", 168, Rarity.UNCOMMON, mage.cards.e.ExpandTheSphere.class));
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cards.add(new SetCardInfo("Experimental Augury", 49, Rarity.COMMON, mage.cards.e.ExperimentalAugury.class));
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cards.add(new SetCardInfo("Exuberant Fuseling", 129, Rarity.COMMON, mage.cards.e.ExuberantFuseling.class));
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