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- Little fixes
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commit
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2 changed files with 25 additions and 4 deletions
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@ -33,7 +33,7 @@ import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.CardsInControllerGraveCondition;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.InvertCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.DestroyTargetEffect;
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@ -43,9 +43,12 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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@ -85,7 +88,7 @@ public class ShadowbornDemon extends CardImpl<ShadowbornDemon> {
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triggeredAbility.addTarget(target);
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this.addAbility(new ConditionalTriggeredAbility(
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triggeredAbility,
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new InvertCondition(new CardsInControllerGraveCondition(6)),
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new InvertCondition(new CreatureCardsInControllerGraveCondition(6)),
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"At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature"));
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}
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@ -99,3 +102,21 @@ public class ShadowbornDemon extends CardImpl<ShadowbornDemon> {
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return new ShadowbornDemon(this);
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}
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}
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class CreatureCardsInControllerGraveCondition implements Condition {
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private int value;
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public CreatureCardsInControllerGraveCondition(int value) {
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this.value = value;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player p = game.getPlayer(source.getControllerId());
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if (p != null && p.getGraveyard().count(new FilterCreatureCard(), game) >= value)
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{
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return true;
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}
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return false;
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}
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}
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@ -35,7 +35,7 @@ import mage.abilities.effects.common.CreateTokenEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.common.FilterControlledLandPermanent;
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import mage.game.permanent.token.SaprolingToken;
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/**
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@ -55,7 +55,7 @@ public class Sporemound extends CardImpl<Sporemound> {
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// Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
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Effect effect = new CreateTokenEffect(new SaprolingToken());
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this.addAbility(new EntersBattlefieldControlledTriggeredAbility(effect, new FilterLandPermanent("a land")));
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this.addAbility(new EntersBattlefieldControlledTriggeredAbility(effect, new FilterControlledLandPermanent("a land you control")));
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}
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public Sporemound(final Sporemound card) {
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