* Spellskite - Fixed that targets of modal spells could only be changed from the last selected mode of the modal spell.

This commit is contained in:
LevelX2 2015-08-17 14:04:56 +02:00
parent 9b3fc9307d
commit 7f45e5bc7e
2 changed files with 87 additions and 41 deletions

View file

@ -93,20 +93,23 @@ class SpellskiteEffect extends OneShotEffect {
StackObject stackObject = game.getStack().getStackObject(source.getFirstTarget());
MageObject sourceObject = game.getObject(source.getSourceId());
if (stackObject != null && sourceObject != null) {
Targets targets;
Targets targets = new Targets();
Ability sourceAbility;
MageObject oldTarget = null;
if (stackObject instanceof Spell) {
Spell spell = (Spell)stackObject;
Spell spell = (Spell) stackObject;
sourceAbility = spell.getSpellAbility();
targets = spell.getSpellAbility().getTargets();
} else if (stackObject instanceof StackAbility) {
StackAbility stackAbility = (StackAbility)stackObject;
StackAbility stackAbility = (StackAbility) stackObject;
sourceAbility = stackAbility;
targets = stackAbility.getTargets();
} else {
return false;
}
for (UUID modeId : sourceAbility.getModes().getSelectedModes()) {
sourceAbility.getModes().setActiveMode(modeId);
targets.addAll(sourceAbility.getTargets());
}
boolean twoTimesTarget = false;
if (targets.size() == 1 && targets.get(0).getTargets().size() == 1) {
Target target = targets.get(0);
@ -115,25 +118,25 @@ class SpellskiteEffect extends OneShotEffect {
target.clearChosen();
// The source is still the spell on the stack
target.addTarget(source.getSourceId(), stackObject.getStackAbility(), game);
}
}
} else {
Player player = game.getPlayer(source.getControllerId());
for (Target target: targets) {
for (UUID targetId: target.getTargets()) {
for (Target target : targets) {
for (UUID targetId : target.getTargets()) {
MageObject object = game.getObject(targetId);
String name;
if (object == null) {
Player targetPlayer = game.getPlayer(targetId);
name = targetPlayer.getLogName();
} else {
name = object.getName();
name = object.getLogName();
}
if (!targetId.equals(source.getSourceId()) && target.getTargets().contains(source.getSourceId())) {
// you can't change this target to Spellskite because Spellskite is already another targetId of that target.
twoTimesTarget = true;
continue;
}
if (name != null && player.chooseUse(Outcome.Neutral, new StringBuilder("Change target from ").append(name).append(" to ").append(sourceObject.getName()).append("?").toString(), source, game)) {
if (name != null && player.chooseUse(Outcome.Neutral, "Change target from " + name + " to " + sourceObject.getLogName() + "?", source, game)) {
if (target.canTarget(stackObject.getControllerId(), source.getSourceId(), sourceAbility, game)) {
oldTarget = game.getObject(targets.getFirstTarget());
target.remove(targetId);
@ -146,12 +149,12 @@ class SpellskiteEffect extends OneShotEffect {
}
}
if (oldTarget != null) {
game.informPlayers(sourceObject.getLogName() + ": Changed target of " +stackObject.getLogName() + " from " + oldTarget.getLogName() + " to " + sourceObject.getLogName());
game.informPlayers(sourceObject.getLogName() + ": Changed target of " + stackObject.getLogName() + " from " + oldTarget.getLogName() + " to " + sourceObject.getLogName());
} else {
if (twoTimesTarget) {
game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its not valid to target it twice for " + stackObject.getName());
game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its not valid to target it twice for " + stackObject.getLogName());
} else {
game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its no valid target for " + stackObject.getName());
game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its no valid target for " + stackObject.getLogName());
}
}
return true;

View file

@ -36,11 +36,11 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
*
* @author LevelX2
*/
public class SpellskiteTest extends CardTestPlayerBase {
/**
* Tests that Wild Defiance triggers for Spellskite if spell target is changed to Spellskite
* Tests that Wild Defiance triggers for Spellskite if spell target is
* changed to Spellskite
*/
@Test
public void testDisabledEffectOnChangeZone() {
@ -64,19 +64,22 @@ public class SpellskiteTest extends CardTestPlayerBase {
assertLife(playerB, 20);
assertPowerToughness(playerA, "Spellskite", 3, 7);
}
/**
* If Spellskite changes controller, its activated ability can activate but doesn't resolve properly.
*
* The specific instance was a Spellskite controlled by Vedalken Shackles. Land was targeted by Frost Titan,
* controller (not owner) of Spellskite paid the redirection cost, ability went on the stack, seemed to resolve,
* If Spellskite changes controller, its activated ability can activate but
* doesn't resolve properly.
*
* The specific instance was a Spellskite controlled by Vedalken Shackles.
* Land was targeted by Frost Titan, controller (not owner) of Spellskite
* paid the redirection cost, ability went on the stack, seemed to resolve,
* target never changed.
*
*
*/
/**
* TODO: This test fails sometimes when building the complete Test Project -> Find the reason
* TODO: This test fails sometimes when building the complete Test Project
* -> Find the reason
*/
@Test
public void testAfterChangeOfController() {
@ -88,17 +91,17 @@ public class SpellskiteTest extends CardTestPlayerBase {
addCard(Zone.BATTLEFIELD, playerB, "Island", 6);
// {UP}: Change a target of target spell or ability to Spellskite.
addCard(Zone.BATTLEFIELD, playerB, "Spellskite", 1);
addCard(Zone.BATTLEFIELD, playerB, "Spellskite", 1);
// {4}{U}{U}
// Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2.
// Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2.
// Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
addCard(Zone.HAND, playerB, "Frost Titan", 1);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{2},{T}: Gain control", "Spellskite");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Frost Titan");
addTarget(playerB, "Silvercoat Lion");
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, "{UP}: Change a target", "stack ability (Whenever {this} enters ");
setStopAt(2, PhaseStep.BEGIN_COMBAT);
@ -106,13 +109,13 @@ public class SpellskiteTest extends CardTestPlayerBase {
assertPermanentCount(playerA, "Spellskite", 1);
assertPermanentCount(playerB, "Frost Titan", 1);
assertTapped("Spellskite", true);
// (Battlefield) Tapped state is not equal (Silvercoat Lion) expected:<false> but was:<true>
assertTapped("Silvercoat Lion", false);
}
}
/**
* Spellskite fails to redirect Cryptic Command on itself
*/
@ -123,21 +126,21 @@ public class SpellskiteTest extends CardTestPlayerBase {
// Counter target spell;
// or return target permanent to its owner's hand;
// or tap all creatures your opponents control;
// or draw a card.
// or draw a card.
addCard(Zone.HAND, playerA, "Cryptic Command");
addCard(Zone.BATTLEFIELD, playerB, "Spellskite", 1);
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerB, "Island", 1);
addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", playerA);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cryptic Command", "mode=1Lightning Bolt^mode=2Silvercoat Lion", "Lightning Bolt");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cryptic Command", "mode=1Lightning Bolt^mode=2Silvercoat Lion", "Lightning Bolt");
setModeChoice(playerA, "1"); // Counter target spell
setModeChoice(playerA, "2"); // return target permanent to its owner's hand
setModeChoice(playerA, "2"); // return target permanent to its owner's hand
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{UP}: Change a target of target spell or ability to {this}.", "Cryptic Command");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
@ -146,12 +149,52 @@ public class SpellskiteTest extends CardTestPlayerBase {
assertGraveyardCount(playerB, "Lightning Bolt", 1);
assertGraveyardCount(playerA, "Cryptic Command", 1);
assertHandCount(playerB, "Spellskite", 1);
assertPermanentCount(playerB, "Silvercoat Lion", 1);
assertLife(playerA, 20);
assertLife(playerB, 20);
}
}
}
/**
* My opponent cast Cryptic Command tapping all of my creatures and bouncing
* a Blade Splicer token I had. I activated a Spellskite but got an error
* stating that Spellskite is not a legal target.
*/
@Test
public void testSpellskite2() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
// Choose two -
// Counter target spell;
// or return target permanent to its owner's hand;
// or tap all creatures your opponents control;
// or draw a card.
addCard(Zone.HAND, playerA, "Cryptic Command");
addCard(Zone.BATTLEFIELD, playerB, "Spellskite", 1);
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerB, "Island", 1);
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Cryptic Command", "mode=2Silvercoat Lion");
setModeChoice(playerA, "2"); // return target permanent to its owner's hand
setModeChoice(playerA, "3"); // tap all creatures your opponents control
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{UP}: Change a target of target spell or ability to {this}.", "Cryptic Command");
setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Cryptic Command", 1);
assertHandCount(playerB, "Spellskite", 1);
assertPermanentCount(playerB, "Silvercoat Lion", 1);
assertTapped("Silvercoat Lion", true);
assertLife(playerA, 20);
assertLife(playerB, 20);
}
}