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* Spellskite - Fixed that targets of modal spells could only be changed from the last selected mode of the modal spell.
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2 changed files with 87 additions and 41 deletions
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@ -93,20 +93,23 @@ class SpellskiteEffect extends OneShotEffect {
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StackObject stackObject = game.getStack().getStackObject(source.getFirstTarget());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (stackObject != null && sourceObject != null) {
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Targets targets;
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Targets targets = new Targets();
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Ability sourceAbility;
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MageObject oldTarget = null;
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if (stackObject instanceof Spell) {
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Spell spell = (Spell)stackObject;
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Spell spell = (Spell) stackObject;
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sourceAbility = spell.getSpellAbility();
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targets = spell.getSpellAbility().getTargets();
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} else if (stackObject instanceof StackAbility) {
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StackAbility stackAbility = (StackAbility)stackObject;
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StackAbility stackAbility = (StackAbility) stackObject;
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sourceAbility = stackAbility;
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targets = stackAbility.getTargets();
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} else {
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return false;
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}
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for (UUID modeId : sourceAbility.getModes().getSelectedModes()) {
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sourceAbility.getModes().setActiveMode(modeId);
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targets.addAll(sourceAbility.getTargets());
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}
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boolean twoTimesTarget = false;
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if (targets.size() == 1 && targets.get(0).getTargets().size() == 1) {
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Target target = targets.get(0);
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@ -115,25 +118,25 @@ class SpellskiteEffect extends OneShotEffect {
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target.clearChosen();
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// The source is still the spell on the stack
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target.addTarget(source.getSourceId(), stackObject.getStackAbility(), game);
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}
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}
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} else {
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Player player = game.getPlayer(source.getControllerId());
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for (Target target: targets) {
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for (UUID targetId: target.getTargets()) {
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for (Target target : targets) {
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for (UUID targetId : target.getTargets()) {
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MageObject object = game.getObject(targetId);
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String name;
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if (object == null) {
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Player targetPlayer = game.getPlayer(targetId);
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name = targetPlayer.getLogName();
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} else {
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name = object.getName();
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name = object.getLogName();
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}
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if (!targetId.equals(source.getSourceId()) && target.getTargets().contains(source.getSourceId())) {
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// you can't change this target to Spellskite because Spellskite is already another targetId of that target.
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twoTimesTarget = true;
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continue;
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}
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if (name != null && player.chooseUse(Outcome.Neutral, new StringBuilder("Change target from ").append(name).append(" to ").append(sourceObject.getName()).append("?").toString(), source, game)) {
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if (name != null && player.chooseUse(Outcome.Neutral, "Change target from " + name + " to " + sourceObject.getLogName() + "?", source, game)) {
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if (target.canTarget(stackObject.getControllerId(), source.getSourceId(), sourceAbility, game)) {
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oldTarget = game.getObject(targets.getFirstTarget());
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target.remove(targetId);
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@ -146,12 +149,12 @@ class SpellskiteEffect extends OneShotEffect {
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}
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}
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if (oldTarget != null) {
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game.informPlayers(sourceObject.getLogName() + ": Changed target of " +stackObject.getLogName() + " from " + oldTarget.getLogName() + " to " + sourceObject.getLogName());
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game.informPlayers(sourceObject.getLogName() + ": Changed target of " + stackObject.getLogName() + " from " + oldTarget.getLogName() + " to " + sourceObject.getLogName());
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} else {
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if (twoTimesTarget) {
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game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its not valid to target it twice for " + stackObject.getName());
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game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its not valid to target it twice for " + stackObject.getLogName());
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} else {
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game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its no valid target for " + stackObject.getName());
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game.informPlayers(sourceObject.getLogName() + ": Target not changed to " + sourceObject.getLogName() + " because its no valid target for " + stackObject.getLogName());
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}
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}
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return true;
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@ -36,11 +36,11 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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*
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* @author LevelX2
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*/
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public class SpellskiteTest extends CardTestPlayerBase {
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/**
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* Tests that Wild Defiance triggers for Spellskite if spell target is changed to Spellskite
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* Tests that Wild Defiance triggers for Spellskite if spell target is
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* changed to Spellskite
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*/
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@Test
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public void testDisabledEffectOnChangeZone() {
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@ -64,19 +64,22 @@ public class SpellskiteTest extends CardTestPlayerBase {
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assertLife(playerB, 20);
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assertPowerToughness(playerA, "Spellskite", 3, 7);
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}
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/**
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* If Spellskite changes controller, its activated ability can activate but doesn't resolve properly.
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*
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* The specific instance was a Spellskite controlled by Vedalken Shackles. Land was targeted by Frost Titan,
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* controller (not owner) of Spellskite paid the redirection cost, ability went on the stack, seemed to resolve,
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* If Spellskite changes controller, its activated ability can activate but
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* doesn't resolve properly.
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*
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* The specific instance was a Spellskite controlled by Vedalken Shackles.
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* Land was targeted by Frost Titan, controller (not owner) of Spellskite
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* paid the redirection cost, ability went on the stack, seemed to resolve,
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* target never changed.
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*
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*
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*/
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/**
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* TODO: This test fails sometimes when building the complete Test Project -> Find the reason
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* TODO: This test fails sometimes when building the complete Test Project
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* -> Find the reason
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*/
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@Test
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public void testAfterChangeOfController() {
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@ -88,17 +91,17 @@ public class SpellskiteTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerB, "Island", 6);
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// {UP}: Change a target of target spell or ability to Spellskite.
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addCard(Zone.BATTLEFIELD, playerB, "Spellskite", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Spellskite", 1);
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// {4}{U}{U}
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// Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2.
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// Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2.
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// Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
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addCard(Zone.HAND, playerB, "Frost Titan", 1);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{2},{T}: Gain control", "Spellskite");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Frost Titan");
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addTarget(playerB, "Silvercoat Lion");
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activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, "{UP}: Change a target", "stack ability (Whenever {this} enters ");
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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@ -106,13 +109,13 @@ public class SpellskiteTest extends CardTestPlayerBase {
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assertPermanentCount(playerA, "Spellskite", 1);
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assertPermanentCount(playerB, "Frost Titan", 1);
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assertTapped("Spellskite", true);
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// (Battlefield) Tapped state is not equal (Silvercoat Lion) expected:<false> but was:<true>
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assertTapped("Silvercoat Lion", false);
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}
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}
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/**
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* Spellskite fails to redirect Cryptic Command on itself
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*/
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@ -123,21 +126,21 @@ public class SpellskiteTest extends CardTestPlayerBase {
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// Counter target spell;
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// or return target permanent to its owner's hand;
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// or tap all creatures your opponents control;
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// or draw a card.
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// or draw a card.
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addCard(Zone.HAND, playerA, "Cryptic Command");
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addCard(Zone.BATTLEFIELD, playerB, "Spellskite", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Island", 1);
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addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", playerA);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cryptic Command", "mode=1Lightning Bolt^mode=2Silvercoat Lion", "Lightning Bolt");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cryptic Command", "mode=1Lightning Bolt^mode=2Silvercoat Lion", "Lightning Bolt");
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setModeChoice(playerA, "1"); // Counter target spell
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setModeChoice(playerA, "2"); // return target permanent to its owner's hand
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setModeChoice(playerA, "2"); // return target permanent to its owner's hand
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{UP}: Change a target of target spell or ability to {this}.", "Cryptic Command");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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@ -146,12 +149,52 @@ public class SpellskiteTest extends CardTestPlayerBase {
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assertGraveyardCount(playerB, "Lightning Bolt", 1);
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assertGraveyardCount(playerA, "Cryptic Command", 1);
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assertHandCount(playerB, "Spellskite", 1);
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assertPermanentCount(playerB, "Silvercoat Lion", 1);
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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}
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}
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}
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/**
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* My opponent cast Cryptic Command tapping all of my creatures and bouncing
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* a Blade Splicer token I had. I activated a Spellskite but got an error
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* stating that Spellskite is not a legal target.
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*/
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@Test
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public void testSpellskite2() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
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// Choose two -
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// Counter target spell;
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// or return target permanent to its owner's hand;
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// or tap all creatures your opponents control;
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// or draw a card.
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addCard(Zone.HAND, playerA, "Cryptic Command");
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addCard(Zone.BATTLEFIELD, playerB, "Spellskite", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Island", 1);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Cryptic Command", "mode=2Silvercoat Lion");
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setModeChoice(playerA, "2"); // return target permanent to its owner's hand
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setModeChoice(playerA, "3"); // tap all creatures your opponents control
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activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{UP}: Change a target of target spell or ability to {this}.", "Cryptic Command");
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Cryptic Command", 1);
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assertHandCount(playerB, "Spellskite", 1);
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assertPermanentCount(playerB, "Silvercoat Lion", 1);
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assertTapped("Silvercoat Lion", true);
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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}
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}
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