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* Goblin Gaveleer - Added missing Trample ability.
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2 changed files with 80 additions and 37 deletions
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@ -28,16 +28,17 @@
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package mage.sets.scarsofmirrodin;
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package mage.sets.scarsofmirrodin;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.EquipmentAttachedCount;
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import mage.abilities.dynamicvalue.common.EquipmentAttachedCount;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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/**
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/**
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*
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*
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@ -54,6 +55,9 @@ public class GoblinGaveleer extends CardImpl {
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this.power = new MageInt(1);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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this.toughness = new MageInt(1);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(new EquipmentAttachedCount(2),
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(new EquipmentAttachedCount(2),
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new StaticValue(0), Duration.WhileOnBattlefield)));
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new StaticValue(0), Duration.WhileOnBattlefield)));
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}
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}
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@ -217,6 +217,45 @@ public class TamiyoTest extends CardTestPlayerBase {
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assertHandCount(playerA, 3); // 2 cards drawn from Advocate + 1 card during T3 draw step.
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assertHandCount(playerA, 3); // 2 cards drawn from Advocate + 1 card during T3 draw step.
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}
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}
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/*
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* I activated his +1 ability once. then, the next turn, i activated it one more time, and then
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* i get to draw 3 cards of three creatures. So i think the first activation wasn't away.
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*/
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@Test
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public void testDrawEffectGetsRemoved() {
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/*
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// Tamiyo, Field Researcher {1}{G}{W}{U} - 4 loyalty
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+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
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−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
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−7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs."
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*/
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addCard(Zone.HAND, playerA, "Tamiyo, Field Researcher", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Sylvan Advocate", 1); // 2/3
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); // 2/2
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addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox", 1); // 2/4
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tamiyo, Field Researcher");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two", "Sylvan Advocate");
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attack(1, playerA, "Sylvan Advocate");
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activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Choose up to two", "Pillarfield Ox^Silvercoat Lion");
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attack(3, playerA, "Pillarfield Ox");
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attack(3, playerA, "Silvercoat Lion");
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setStopAt(3, PhaseStep.END_COMBAT);
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execute();
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assertPermanentCount(playerA, "Tamiyo, Field Researcher", 1);
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assertLife(playerB, 14);
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assertHandCount(playerA, 4); // 3 cards drawn from attackers + 1 card during T3 draw step.
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}
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@Test
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@Test
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public void testFieldResearcherFirstAbilityTargetOpponentCreature() {
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public void testFieldResearcherFirstAbilityTargetOpponentCreature() {
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/*
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/*
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