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* Chandra, Acolyte of Flame - fixed that elemental tokens don't sacrificed (#5872);
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@ -113,7 +113,7 @@ class ChandraAcolyteOfFlameEffect extends OneShotEffect {
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game.addEffect(effect, source);
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Effect effect2 = new SacrificeTargetEffect();
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effect.setTargetPointer(new FixedTarget(permId, game));
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effect2.setTargetPointer(new FixedTarget(permId, game));
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game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect2), source);
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// extra info
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