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* Vivien, Champion of the Wilds - fixed that doesn't put cards to bottom of the library;
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1 changed files with 14 additions and 8 deletions
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@ -100,31 +100,37 @@ class VivienChampionOfTheWildsEffect extends OneShotEffect {
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}
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// select
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Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, 3));
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Cards cardsToLook = new CardsImpl(player.getLibrary().getTopCards(game, 3));
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FilterCard filter = new FilterCard("card to exile face down");
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TargetCard target = new TargetCardInLibrary(filter);
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if (!player.choose(outcome, cards, target, game)) {
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if (!player.choose(outcome, cardsToLook, target, game)) {
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return false;
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}
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// exile
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Card card = game.getCard(target.getFirstTarget());
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if (!player.moveCardsToExile(card, source, game, false,
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Card cardToExile = game.getCard(target.getFirstTarget());
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if (!player.moveCardsToExile(cardToExile, source, game, false,
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CardUtil.getCardExileZoneId(game, source),
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CardUtil.createObjectRealtedWindowTitle(source, game, " (look and cast)"))) {
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return false;
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}
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card.setFaceDown(true, game);
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cardToExile.setFaceDown(true, game);
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// look and cast
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ContinuousEffect effect = new VivienChampionOfTheWildsLookEffect(player.getId());
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effect.setTargetPointer(new FixedTarget(card, game));
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effect.setTargetPointer(new FixedTarget(cardToExile, game));
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game.addEffect(effect, source);
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if (card.isCreature()) {
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if (cardToExile.isCreature()) {
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effect = new VivienChampionOfTheWildsCastFromExileEffect(player.getId());
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effect.setTargetPointer(new FixedTarget(card, game));
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effect.setTargetPointer(new FixedTarget(cardToExile, game));
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game.addEffect(effect, source);
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}
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// put the rest on the bottom of your library in any order
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Cards cardsToBottom = new CardsImpl(cardsToLook);
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cardsToBottom.remove(cardToExile);
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player.putCardsOnBottomOfLibrary(cardsToBottom, game, source, true);
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return true;
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}
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}
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