[GTC] Frontline Medic, Murder Investigation, Gideon Champion of Justice

This commit is contained in:
LevelX2 2013-01-10 01:00:52 +01:00
parent 421f6fb49d
commit 7ff55c8ac0
3 changed files with 375 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.gatecrash;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.CounterUnlessPaysEffect;
import mage.abilities.effects.common.IndestructibleAllEffect;
import mage.abilities.keyword.BattalionAbility;
import mage.cards.CardImpl;
import mage.filter.FilterSpell;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.VariableManaCostPredicate;
import mage.target.TargetSpell;
/**
*
* @author LevelX2
*/
public class FrontlineMedic extends CardImpl<FrontlineMedic> {
private static final FilterSpell filter = new FilterSpell("spell with {X} in its mana cost");
static {
filter.add(new VariableManaCostPredicate());
}
public FrontlineMedic(UUID ownerId) {
super(ownerId, 12, "Frontline Medic", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{W}");
this.expansionSetCode = "GTC";
this.subtype.add("Human");
this.subtype.add("Cleric");
this.color.setWhite(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn.
this.addAbility(new BattalionAbility(new IndestructibleAllEffect(new FilterControlledCreaturePermanent(), Constants.Duration.EndOfTurn)));
// Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays 3.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new CounterUnlessPaysEffect(new CounterUnlessPaysEffect(new GenericManaCost(3))), new SacrificeSourceCost());
ability.addTarget(new TargetSpell(filter));
this.addAbility(ability);
}
public FrontlineMedic(final FrontlineMedic card) {
super(card);
}
@Override
public FrontlineMedic copy() {
return new FrontlineMedic(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.gatecrash;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.CountersCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PreventAllDamageSourceEffect;
import mage.abilities.effects.common.continious.BecomesCreatureSourceEffect;
import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token;
import mage.target.common.TargetOpponent;
/**
*
* @author LevelX2
*/
public class GideonChampionOfJustice extends CardImpl<GideonChampionOfJustice> {
public GideonChampionOfJustice(UUID ownerId) {
super(ownerId, 13, "Gideon, Champion of Justice", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{2}{W}{W}");
this.expansionSetCode = "GTC";
this.subtype.add("Gideon");
this.color.setWhite(true);
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(4)), false));
// +1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.
LoyaltyAbility ability1 = new LoyaltyAbility(
new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(0), new PermanentsTargetOpponentControlsCount(), false), 1);
ability1.addTarget(new TargetOpponent());
this.addAbility(ability1);
// 0: Until end of turn, Gideon becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
LoyaltyAbility ability2 = new LoyaltyAbility(new BecomesCreatureSourceEffect(new GideonChampionOfJusticeToken(), "planeswalker", Constants.Duration.EndOfTurn), 0);
ability2.addEffect(new PreventAllDamageSourceEffect(Constants.Duration.EndOfTurn));
this.addAbility(ability2);
// -15: Exile all other permanents.
this.addAbility(new LoyaltyAbility(new GideonExileAllOtherPermanentsEffect(), -15));
}
public GideonChampionOfJustice(final GideonChampionOfJustice card) {
super(card);
}
@Override
public GideonChampionOfJustice copy() {
return new GideonChampionOfJustice(this);
}
}
class PermanentsTargetOpponentControlsCount implements DynamicValue {
public PermanentsTargetOpponentControlsCount() {
}
@Override
public int calculate(Game game, Ability sourceAbility) {
if (sourceAbility.getFirstTarget() != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent();
filter.add(new ControllerIdPredicate(sourceAbility.getFirstTarget()));
int value = game.getBattlefield().count(filter, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game);
return value;
} else {
return 0;
}
}
@Override
public DynamicValue copy() {
return new PermanentsTargetOpponentControlsCount();
}
@Override
public String toString() {
return "X";
}
@Override
public String getMessage() {
return "creature target opponent controls";
}
}
class GideonExileAllOtherPermanentsEffect extends OneShotEffect<GideonExileAllOtherPermanentsEffect> {
public GideonExileAllOtherPermanentsEffect() {
super(Constants.Outcome.Exile);
staticText = "Exile all other permanents";
}
public GideonExileAllOtherPermanentsEffect(final GideonExileAllOtherPermanentsEffect effect) {
super(effect);
}
@Override
public GideonExileAllOtherPermanentsEffect copy() {
return new GideonExileAllOtherPermanentsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents()) {
if (!permanent.getId().equals(source.getSourceId())) {
permanent.moveToExile(null, null, source.getSourceId(), game);
}
}
return true;
}
}
class GideonChampionOfJusticeToken extends Token {
public GideonChampionOfJusticeToken() {
super("", "indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him");
cardType.add(CardType.CREATURE);
subtype.add("Human");
subtype.add("Soldier");
power = new MageInt(0);
toughness = new MageInt(0);
this.addAbility(new IndestructibleAbility());
this.addAbility(new SimpleStaticAbility(Constants.Zone.ALL, new SetPowerToughnessSourceEffect(new CountersCount(CounterType.LOYALTY), Constants.Duration.WhileOnBattlefield)));
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.gatecrash;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.DiesAttachedTriggeredAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.SoldierToken;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class MurderInvestigation extends CardImpl<MurderInvestigation> {
public MurderInvestigation(UUID ownerId) {
super(ownerId, 21, "Murder Investigation", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
this.expansionSetCode = "GTC";
this.subtype.add("Aura");
this.color.setWhite(true);
// Enchant creature you control
TargetPermanent auraTarget = new TargetControlledCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Benefit));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.
this.addAbility(new DiesAttachedTriggeredAbility(new CreateTokenEffect(new SoldierToken(), new AttachedPermanentPowerCount()), "enchanted creature"));
}
public MurderInvestigation(final MurderInvestigation card) {
super(card);
}
@Override
public MurderInvestigation copy() {
return new MurderInvestigation(this);
}
}
class AttachedPermanentPowerCount implements DynamicValue {
@Override
public int calculate(Game game, Ability sourceAbility) {
Permanent attachmentPermanent = game.getPermanent(sourceAbility.getSourceId());
if (attachmentPermanent == null) {
attachmentPermanent = (Permanent) game.getLastKnownInformation(sourceAbility.getSourceId(), Zone.BATTLEFIELD);
}
if (attachmentPermanent != null && attachmentPermanent.getAttachedTo() != null) {
Permanent attached = game.getPermanent(attachmentPermanent.getAttachedTo());
if (attached == null) {
attached = (Permanent) game.getLastKnownInformation(attachmentPermanent.getAttachedTo(), Zone.BATTLEFIELD);
}
if (attached != null) {
return attached.getPower().getValue();
}
}
return 0;
}
@Override
public DynamicValue copy() {
return new AttachedPermanentPowerCount();
}
@Override
public String toString() {
return "X";
}
@Override
public String getMessage() {
return "its power";
}
}