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* Kresh the Bloodbraided - Fixed that the counters were not added to Kresh.
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1 changed files with 11 additions and 8 deletions
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@ -38,6 +38,7 @@ import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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@ -62,7 +63,7 @@ public class KreshTheBloodbraided extends CardImpl {
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this.toughness = new MageInt(3);
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// Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.
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this.addAbility(new DiesCreatureTriggeredAbility(new KreshTheBloodbraidedEffect(), true, true));
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this.addAbility(new DiesCreatureTriggeredAbility(new KreshTheBloodbraidedEffect(), true, true, true));
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}
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public KreshTheBloodbraided(final KreshTheBloodbraided card) {
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@ -79,7 +80,7 @@ class KreshTheBloodbraidedEffect extends OneShotEffect {
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KreshTheBloodbraidedEffect() {
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super(Outcome.BoostCreature);
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staticText = "you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power";
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staticText = "you may put X +1/+1 counters on {this}, where X is that creature's power";
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}
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KreshTheBloodbraidedEffect(final KreshTheBloodbraidedEffect effect) {
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@ -88,11 +89,13 @@ class KreshTheBloodbraidedEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Card creature = game.getCard(targetPointer.getFirst(game, source));
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Permanent KreshTheBloodbraided = game.getPermanent(source.getSourceId());
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if (creature != null && KreshTheBloodbraided != null) {
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KreshTheBloodbraided.addCounters(CounterType.P1P1.createInstance(creature.getPower().getValue()), game);
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Permanent permanent = (Permanent) game.getLastKnownInformation(targetPointer.getFirst(game, source), Zone.BATTLEFIELD);
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Permanent kreshTheBloodbraided = game.getPermanent(source.getSourceId());
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if (permanent != null && kreshTheBloodbraided != null) {
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int amount = permanent.getPower().getValue();
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if (amount > 0) {
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kreshTheBloodbraided.addCounters(CounterType.P1P1.createInstance(amount), game);
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}
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return true;
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}
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return false;
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