From 80a19a6e6e381484ad03c7e6f439509c81e26d12 Mon Sep 17 00:00:00 2001
From: m-d-an <kno3chen@web.de>
Date: Sun, 23 Sep 2018 00:24:32 +0200
Subject: [PATCH] fixed Pelt Collector (creature die trigger was missing)

---
 Mage.Sets/src/mage/cards/p/PeltCollector.java | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/Mage.Sets/src/mage/cards/p/PeltCollector.java b/Mage.Sets/src/mage/cards/p/PeltCollector.java
index a667456159..7ef8ae3b5f 100644
--- a/Mage.Sets/src/mage/cards/p/PeltCollector.java
+++ b/Mage.Sets/src/mage/cards/p/PeltCollector.java
@@ -21,6 +21,7 @@ import mage.constants.Zone;
 import mage.counters.CounterType;
 import mage.game.Game;
 import mage.game.events.GameEvent;
+import mage.game.events.ZoneChangeEvent;
 import mage.game.permanent.Permanent;
 import mage.target.targetpointer.FixedTarget;
 
@@ -77,7 +78,9 @@ class PeltCollectorAbility extends TriggeredAbilityImpl {
 
     @Override
     public boolean checkEventType(GameEvent event, Game game) {
-        return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
+        return (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) 
+                || (event.getType() == GameEvent.EventType.ZONE_CHANGE 
+                && ((ZoneChangeEvent) event).isDiesEvent()) ; 
     }
 
     @Override