- Added Quest for the Nihil Stone, Scrib Nibblers, and Death Shadow.

This commit is contained in:
jeffwadsworth 2012-12-04 16:18:30 -06:00
parent 6937c02ee6
commit 80e9d748a7
3 changed files with 323 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.worldwake;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.ControllerLifeCount;
import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.cards.CardImpl;
/**
*
* @author jeffwadsworth
*/
public class DeathsShadow extends CardImpl<DeathsShadow> {
public DeathsShadow(UUID ownerId) {
super(ownerId, 57, "Death's Shadow", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{B}");
this.expansionSetCode = "WWK";
this.subtype.add("Avatar");
this.color.setBlack(true);
this.power = new MageInt(13);
this.toughness = new MageInt(13);
// Death's Shadow gets -X/-X, where X is your life total.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostSourceEffect(new SignInversionDynamicValue(new ControllerLifeCount()), new SignInversionDynamicValue(new ControllerLifeCount()), Constants.Duration.WhileOnBattlefield)));
}
public DeathsShadow(final DeathsShadow card) {
super(card);
}
@Override
public DeathsShadow copy() {
return new DeathsShadow(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.worldwake;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public class QuestForTheNihilStone extends CardImpl<QuestForTheNihilStone> {
public QuestForTheNihilStone(UUID ownerId) {
super(ownerId, 64, "Quest for the Nihil Stone", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{B}");
this.expansionSetCode = "WWK";
this.color.setBlack(true);
// Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
this.addAbility(new QuestForTheNihilStoneTriggeredAbility());
// At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
this.addAbility(new QuestForTheNihilStoneTriggeredAbility2());
}
public QuestForTheNihilStone(final QuestForTheNihilStone card) {
super(card);
}
@Override
public QuestForTheNihilStone copy() {
return new QuestForTheNihilStone(this);
}
}
class QuestForTheNihilStoneTriggeredAbility extends TriggeredAbilityImpl<QuestForTheNihilStoneTriggeredAbility> {
public QuestForTheNihilStoneTriggeredAbility() {
super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.QUEST.createInstance(), true), true);
}
public QuestForTheNihilStoneTriggeredAbility(final QuestForTheNihilStoneTriggeredAbility ability) {
super(ability);
}
@Override
public QuestForTheNihilStoneTriggeredAbility copy() {
return new QuestForTheNihilStoneTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.DISCARDED_CARD && game.getOpponents(controllerId).contains(event.getPlayerId())) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever an opponent discards a card, you may put a quest counter on {this}.";
}
}
class QuestForTheNihilStoneTriggeredAbility2 extends TriggeredAbilityImpl<QuestForTheNihilStoneTriggeredAbility2> {
public QuestForTheNihilStoneTriggeredAbility2() {
super(Zone.BATTLEFIELD, new LoseLifeTargetEffect(5), true);
}
public QuestForTheNihilStoneTriggeredAbility2(final QuestForTheNihilStoneTriggeredAbility2 ability) {
super(ability);
}
@Override
public QuestForTheNihilStoneTriggeredAbility2 copy() {
return new QuestForTheNihilStoneTriggeredAbility2(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent quest = game.getPermanent(super.getSourceId());
if (event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE && game.getOpponents(controllerId).contains(event.getPlayerId())) {
Player opponent = game.getPlayer(event.getPlayerId());
if (opponent != null
&& opponent.getHand().size() == 0
&& quest != null
&& quest.getCounters().getCount(CounterType.QUEST) >= 2) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(opponent.getId()));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "At the beginning of each opponent's upkeep, if that player has no cards in hand and {this} has two or more quest counters on it, you may have that player lose 5 life.";
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.worldwake;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.LandfallAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.UntapSourceEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
/**
*
* @author jeffwadsworth
*/
public class ScribNibblers extends CardImpl<ScribNibblers> {
public ScribNibblers(UUID ownerId) {
super(ownerId, 66, "Scrib Nibblers", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{B}");
this.expansionSetCode = "WWK";
this.subtype.add("Rat");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {tap}: Exile the top card of target player's library. If it's a land card, you gain 1 life.
this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new ScribNibblersEffect(), new TapSourceCost()));
// Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
this.addAbility(new LandfallAbility(Constants.Zone.BATTLEFIELD, new UntapSourceEffect(), true));
}
public ScribNibblers(final ScribNibblers card) {
super(card);
}
@Override
public ScribNibblers copy() {
return new ScribNibblers(this);
}
}
class ScribNibblersEffect extends OneShotEffect<ScribNibblersEffect> {
public ScribNibblersEffect() {
super(Constants.Outcome.Neutral);
this.staticText = "Exile the top card of target player's library. If it's a land card, you gain 1 life";
}
public ScribNibblersEffect(final ScribNibblersEffect effect) {
super(effect);
}
@Override
public ScribNibblersEffect copy() {
return new ScribNibblersEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
TargetPlayer target = new TargetPlayer();
target.setRequired(true);
if (you.choose(Constants.Outcome.Neutral, target, source.getId(), game)) {
Player targetPlayer = game.getPlayer(target.getFirstTarget());
if (targetPlayer != null && targetPlayer.getLibrary().size() > 0) {
Card card = targetPlayer.getLibrary().getFromTop(game);
card.moveToExile(id, "Scrib Nibblers Exile", source.getId(), game);
if (card != null && card.getCardType().contains(CardType.LAND)) {
you.gainLife(1, game);
return true;
}
}
}
return false;
}
}