[FRF] Added Archfiend of Depravity.

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LevelX2 2015-01-08 00:07:17 +01:00
parent 148994c9e5
commit 8147b75fe4

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package mage.sets.fatereforged;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LevelX2
*/
public class ArchfiendOfDepravity extends CardImpl {
public ArchfiendOfDepravity(UUID ownerId) {
super(ownerId, 62, "Archfiend of Depravity", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
this.expansionSetCode = "FRF";
this.subtype.add("Demon");
this.power = new MageInt(5);
this.toughness = new MageInt(4);
// At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.
this.addAbility(new BeginningOfEndStepTriggeredAbility(new ArchfiendOfDepravityEffect(), TargetController.OPPONENT, false));
}
public ArchfiendOfDepravity(final ArchfiendOfDepravity card) {
super(card);
}
@Override
public ArchfiendOfDepravity copy() {
return new ArchfiendOfDepravity(this);
}
}
class ArchfiendOfDepravityEffect extends OneShotEffect {
public ArchfiendOfDepravityEffect() {
super(Outcome.Detriment);
this.staticText = "that player chooses up to two creatures he or she controls, then sacrifices the rest";
}
public ArchfiendOfDepravityEffect(final ArchfiendOfDepravityEffect effect) {
super(effect);
}
@Override
public ArchfiendOfDepravityEffect copy() {
return new ArchfiendOfDepravityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player opponent = game.getPlayer(getTargetPointer().getFirst(game, source));
if (opponent != null) {
List<Permanent> creaturesToSacrifice = new ArrayList<>();
TargetControlledPermanent target = new TargetControlledPermanent(0, 2, new FilterControlledCreaturePermanent("creatures to keep"), true);
if (opponent.chooseTarget(outcome, target, source, game)) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterControlledCreaturePermanent(), opponent.getId(), source.getSourceId(), game)) {
if (permanent != null && !target.getTargets().contains(permanent.getId())) {
creaturesToSacrifice.add(permanent);
}
}
}
for (Permanent creature : creaturesToSacrifice) {
creature.sacrifice(source.getSourceId(), game);
}
return true;
}
return false;
}
}