mirror of
https://github.com/correl/mage.git
synced 2024-11-25 03:00:11 +00:00
Fixed some attack reqirement enchantments that wrongly gave the ability itself to the enchanted creature.
This commit is contained in:
parent
6e6049f116
commit
817495ed86
5 changed files with 48 additions and 32 deletions
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@ -29,17 +29,17 @@ package mage.sets.avacynrestored;
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import mage.constants.*;
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import mage.constants.*;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksEachTurnStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.combat.AttacksIfAbleAttachedEffect;
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/**
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/**
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* @author noxx
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* @author noxx
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@ -51,7 +51,6 @@ public class GuiseOfFire extends CardImpl {
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this.expansionSetCode = "AVR";
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this.expansionSetCode = "AVR";
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this.subtype.add("Aura");
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this.subtype.add("Aura");
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// Enchant creature
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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@ -60,8 +59,12 @@ public class GuiseOfFire extends CardImpl {
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this.addAbility(ability);
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this.addAbility(ability);
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// Enchanted creature gets +1/-1 and attacks each turn if able.
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// Enchanted creature gets +1/-1 and attacks each turn if able.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, -1, Duration.WhileOnBattlefield)));
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ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, -1, Duration.WhileOnBattlefield));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new AttacksEachTurnStaticAbility(), AttachmentType.AURA)));
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Effect effect = new AttacksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA);
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effect.setText("and attacks each turn if able");
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ability.addEffect(effect);
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this.addAbility(ability);
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}
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}
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public GuiseOfFire(final GuiseOfFire card) {
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public GuiseOfFire(final GuiseOfFire card) {
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@ -25,21 +25,24 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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*/
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package mage.sets.championsofkamigawa;
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package mage.sets.championsofkamigawa;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.*;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksEachTurnStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.combat.AttacksIfAbleAttachedEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.FlashAbility;
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import mage.abilities.keyword.FlashAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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@ -49,22 +52,30 @@ import mage.target.common.TargetCreaturePermanent;
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*/
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*/
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public class UncontrollableAnger extends CardImpl {
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public class UncontrollableAnger extends CardImpl {
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public UncontrollableAnger (UUID ownerId) {
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public UncontrollableAnger(UUID ownerId) {
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super(ownerId, 195, "Uncontrollable Anger", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}{R}");
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super(ownerId, 195, "Uncontrollable Anger", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}{R}");
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this.expansionSetCode = "CHK";
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this.expansionSetCode = "CHK";
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this.subtype.add("Aura");
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this.subtype.add("Aura");
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// Flash (You may cast this spell any time you could cast an instant.)
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this.addAbility(FlashAbility.getInstance());
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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this.addAbility(ability);
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this.addAbility(FlashAbility.getInstance());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield)));
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// Enchanted creature gets +2/+2 and attacks each turn if able.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new AttacksEachTurnStaticAbility(), AttachmentType.AURA)));
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ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield));
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Effect effect = new AttacksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA);
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effect.setText("and attacks each turn if able");
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ability.addEffect(effect);
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this.addAbility(ability);
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}
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}
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public UncontrollableAnger (final UncontrollableAnger card) {
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public UncontrollableAnger(final UncontrollableAnger card) {
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super(card);
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super(card);
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}
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}
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@ -28,19 +28,20 @@
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package mage.sets.innistrad;
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package mage.sets.innistrad;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.combat.AttacksIfAbleAttachedEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.constants.AttachmentType;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.abilities.common.AttacksEachTurnStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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@ -55,15 +56,17 @@ public class FurorOfTheBitten extends CardImpl {
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this.expansionSetCode = "ISD";
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this.expansionSetCode = "ISD";
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this.subtype.add("Aura");
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this.subtype.add("Aura");
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// Enchant creature
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
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this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
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// Enchanted creature gets +2/+2 and attacks each turn if able.
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// Enchanted creature gets +2/+2 and attacks each turn if able.
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SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield));
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield));
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ability.addEffect(new GainAbilityAttachedEffect(new AttacksEachTurnStaticAbility(), AttachmentType.AURA));
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Effect effect = new AttacksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA);
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effect.setText("and attacks each turn if able");
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ability.addEffect(effect);
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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@ -31,11 +31,11 @@ import java.util.UUID;
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import mage.constants.*;
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import mage.constants.*;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksEachTurnStaticAbility;
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import mage.abilities.common.BecomesTappedTriggeredAbility;
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import mage.abilities.common.BecomesTappedTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.DamageControllerEffect;
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import mage.abilities.effects.common.DamageControllerEffect;
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import mage.abilities.effects.common.combat.AttacksIfAbleAttachedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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@ -53,7 +53,6 @@ public class LustForWar extends CardImpl {
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this.expansionSetCode = "ROE";
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this.expansionSetCode = "ROE";
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this.subtype.add("Aura");
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this.subtype.add("Aura");
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// Enchant creature
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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@ -66,7 +65,8 @@ public class LustForWar extends CardImpl {
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(attachedAbility, AttachmentType.AURA)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(attachedAbility, AttachmentType.AURA)));
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// Enchanted creature attacks each turn if able.
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// Enchanted creature attacks each turn if able.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new AttacksEachTurnStaticAbility(), AttachmentType.AURA)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new AttacksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA)));
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}
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}
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public LustForWar(final LustForWar card) {
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public LustForWar(final LustForWar card) {
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@ -29,10 +29,9 @@ package mage.sets.shadowmoor;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksEachTurnStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.effects.common.combat.AttacksIfAbleAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.AttachmentType;
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import mage.constants.AttachmentType;
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@ -55,7 +54,6 @@ public class BloodshedFever extends CardImpl {
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this.expansionSetCode = "SHM";
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this.expansionSetCode = "SHM";
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this.subtype.add("Aura");
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this.subtype.add("Aura");
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// Enchant creature
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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@ -64,7 +62,8 @@ public class BloodshedFever extends CardImpl {
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this.addAbility(ability);
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this.addAbility(ability);
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// Enchanted creature attacks each turn if able.
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// Enchanted creature attacks each turn if able.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new AttacksEachTurnStaticAbility(), AttachmentType.AURA, Duration.WhileOnBattlefield, "Enchanted creature attacks each turn if able")));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new AttacksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA)));
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}
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}
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public BloodshedFever(final BloodshedFever card) {
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public BloodshedFever(final BloodshedFever card) {
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