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fix manatype in pool count to include conditional mana
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1 changed files with 4 additions and 0 deletions
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@ -1,5 +1,6 @@
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package mage.abilities.dynamicvalue.common;
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package mage.abilities.dynamicvalue.common;
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import mage.ConditionalMana;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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@ -29,6 +30,9 @@ public class ManaTypeInManaPoolCount implements DynamicValue {
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Player player = game.getPlayer(sourceAbility.getControllerId());
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Player player = game.getPlayer(sourceAbility.getControllerId());
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if (player != null) {
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if (player != null) {
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amount = player.getManaPool().get(manaType);
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amount = player.getManaPool().get(manaType);
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for (ConditionalMana mana : player.getManaPool().getConditionalMana()) {
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amount += mana.get(manaType);
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}
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}
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}
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return amount;
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return amount;
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}
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}
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