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[CMD] Scavenging Ooze
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Mage.Sets/src/mage/sets/commander/ScavengingOoze.java
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Mage.Sets/src/mage/sets/commander/ScavengingOoze.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.commander;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInGraveyard;
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/**
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*
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* @author LevelX2
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*/
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public class ScavengingOoze extends CardImpl<ScavengingOoze> {
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public ScavengingOoze(UUID ownerId) {
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super(ownerId, 170, "Scavenging Ooze", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{G}");
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this.expansionSetCode = "CMD";
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this.subtype.add("Ooze");
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this.color.setGreen(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ScavengingOozeEffect(), new ManaCostsImpl("{G}"));
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ability.addTarget(new TargetCardInGraveyard());
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this.addAbility(ability);
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}
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public ScavengingOoze(final ScavengingOoze card) {
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super(card);
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}
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@Override
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public ScavengingOoze copy() {
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return new ScavengingOoze(this);
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}
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}
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class ScavengingOozeEffect extends OneShotEffect<ScavengingOozeEffect> {
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public ScavengingOozeEffect() {
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super(Outcome.Benefit);
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this.staticText = "Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life";
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}
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public ScavengingOozeEffect(final ScavengingOozeEffect effect) {
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super(effect);
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}
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@Override
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public ScavengingOozeEffect copy() {
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return new ScavengingOozeEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(getTargetPointer().getFirst(game, source));
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if (card != null) {
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card.moveToExile(null, null, source.getSourceId(), game);
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if (card.getCardType().contains(CardType.CREATURE)) {
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (sourcePermanent != null) {
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sourcePermanent.addCounters(CounterType.P1P1.createInstance(), game);
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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controller.gainLife(1, game);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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