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* Vaultbreaker - Fixed hat the discard was wrongly random.
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@ -88,7 +88,7 @@ class VaultbreakerEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Cards discardedCard = controller.discard(1, true, source, game);
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Cards discardedCard = controller.discard(1, false, source, game);
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if (discardedCard != null) {
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controller.drawCards(1, game);
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return true;
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