From b0f85a8d6a1d1e70e02f079541bf5c02a174964d Mon Sep 17 00:00:00 2001 From: Justin Herlehy Date: Tue, 27 Dec 2016 01:18:01 -0500 Subject: [PATCH] [C16] Trasios, Triton Hero Fixed that ability was not correctly putting reveled lands into play tapped. --- Mage.Sets/src/mage/cards/t/ThrasiosTritonHero.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/cards/t/ThrasiosTritonHero.java b/Mage.Sets/src/mage/cards/t/ThrasiosTritonHero.java index b1163774fc..0d616d07a1 100644 --- a/Mage.Sets/src/mage/cards/t/ThrasiosTritonHero.java +++ b/Mage.Sets/src/mage/cards/t/ThrasiosTritonHero.java @@ -27,7 +27,6 @@ */ package mage.cards.t; -import java.util.UUID; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; @@ -46,6 +45,8 @@ import mage.constants.Zone; import mage.game.Game; import mage.players.Player; +import java.util.UUID; + /** * * @author LevelX2 @@ -111,7 +112,7 @@ class ThrasiosTritonHeroEffect extends OneShotEffect { cards.add(card); controller.revealCards(sourceObject.getName(), cards, game); if (card.getCardType().contains(CardType.LAND)) { - controller.moveCards(card, Zone.BATTLEFIELD, source, game); + controller.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, false, null); } else { controller.drawCards(1, game); }