[ISD]Stromkirk Noble

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Alvin 2011-10-05 23:36:58 +09:00
parent f5eec1d941
commit 82712c869f

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package mage.sets.innistrad;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.CantBlockSourceEffect;
import mage.abilities.effects.common.continious.CantBeBlockedByOneEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author Alvin
*/
public class StromkirkNoble extends CardImpl<StromkirkNoble> {
public StromkirkNoble(UUID ownerId) {
super(ownerId, 164, "Stromkirk Noble", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{R}");
this.expansionSetCode = "ISD";
this.subtype.add("Vampire");
this.color.setRed(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Stromkirk Noble can't be blocked by Humans.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantBeBlockedByOneEffect(2)));
// Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false));
}
public StromkirkNoble(final StromkirkNoble card) {
super(card);
}
@Override
public StromkirkNoble copy() {
return new StromkirkNoble(this);
}
}
class StromkirkEffect extends CantBlockSourceEffect {
public StromkirkEffect() {
super(Duration.WhileOnBattlefield);
}
public StromkirkEffect(final StromkirkEffect effect) {
super(effect);
}
@Override
public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) {
return !blocker.hasSubtype("Human");
}
@Override
public StromkirkEffect copy() {
return new StromkirkEffect(this);
}
}