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[NEO] Implemented Oni-Cult Anvil
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Mage.Sets/src/mage/cards/o/OniCultAnvil.java
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Mage.Sets/src/mage/cards/o/OniCultAnvil.java
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package mage.cards.o;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DamagePlayersEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.ConstructToken;
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/**
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*
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* @author weirddan455
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*/
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public final class OniCultAnvil extends CardImpl {
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public OniCultAnvil(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{B}{R}");
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// Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn.
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this.addAbility(new OniCultAnvilTriggeredAbility());
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// {T}, Sacrifice an artifact: Oni-Cult Anvil deals 1 damage to each opponent. You gain 1 life.
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Ability ability = new SimpleActivatedAbility(new DamagePlayersEffect(1, TargetController.OPPONENT), new TapSourceCost());
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ability.addCost(new SacrificeTargetCost(StaticFilters.FILTER_CONTROLLED_PERMANENT_ARTIFACT_AN));
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ability.addEffect(new GainLifeEffect(1));
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this.addAbility(ability);
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}
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private OniCultAnvil(final OniCultAnvil card) {
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super(card);
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}
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@Override
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public OniCultAnvil copy() {
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return new OniCultAnvil(this);
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}
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}
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class OniCultAnvilTriggeredAbility extends TriggeredAbilityImpl {
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public OniCultAnvilTriggeredAbility() {
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super(Zone.BATTLEFIELD, new CreateTokenEffect(new ConstructToken()));
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this.setTriggersOnce(true);
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}
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private OniCultAnvilTriggeredAbility(final OniCultAnvilTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public OniCultAnvilTriggeredAbility copy() {
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return new OniCultAnvilTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (game.isActivePlayer(controllerId)) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
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Permanent permanent = zEvent.getTarget();
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return permanent != null && permanent.isControlledBy(controllerId) && permanent.isArtifact(game);
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}
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}
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return false;
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}
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@Override
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public String getTriggerPhrase() {
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return "Whenever one or more artifacts you control leave the battlefield during your turn, ";
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}
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}
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@ -94,6 +94,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
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cards.add(new SetCardInfo("Network Disruptor", 71, Rarity.COMMON, mage.cards.n.NetworkDisruptor.class));
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cards.add(new SetCardInfo("Nezumi Prowler", 116, Rarity.UNCOMMON, mage.cards.n.NezumiProwler.class));
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cards.add(new SetCardInfo("Norika Yamazaki, the Poet", 31, Rarity.UNCOMMON, mage.cards.n.NorikaYamazakiThePoet.class));
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cards.add(new SetCardInfo("Oni-Cult Anvil", 230, Rarity.UNCOMMON, mage.cards.o.OniCultAnvil.class));
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cards.add(new SetCardInfo("Plains", 283, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Portrait of Michiko", 29, Rarity.UNCOMMON, mage.cards.p.PortraitOfMichiko.class));
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cards.add(new SetCardInfo("Prodigy's Prototype", 231, Rarity.UNCOMMON, mage.cards.p.ProdigysPrototype.class));
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