[UNF] updated spoiler

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Evan Kranzler 2022-09-21 08:59:29 -04:00
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@ -43487,15 +43487,58 @@ Temple of Malice|Crimson Vow Commander|186|R||Land|||Temple of Malice enters the
Temple of the False God|Crimson Vow Commander|187|U||Land|||{T}: Add {C}{C}. Activate only if you control five or more lands.|
Unclaimed Territory|Crimson Vow Commander|188|U||Land|||As Unclaimed Territory enters the battlefield, choose a creature type.${T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.|
Assembled Ensemble|Unfinity|3|U|{4}{W}|Artifact Creature - Clown Robot Bard|*|6|Vigilance$Assembled Ensemble's power is equal to the number of Robots you control.$Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token.|
Bar Entry|Unfinity|4|C|{3}{W}|Instant|||Choose one --$* Destroy target creature with power 4 or greater.$* Destroy target creature with any part of its head higher than the bar.|
Far Out|Unfinity|8|M|{2}{W}|Enchantment|||Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once.|
Get Your Head in the Game|Unfinity|10|U|{2}{W}|Enchantment|||Flash$When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it leaves the battlefield, then touch it with your head. When it stops touching it, sacrifice it.|
Hat Trick|Unfinity|13|C|{1}{W}|Instant|||Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.|
Robo-Pinata|Unfinity|25|C|{2}{W}|Artifact Creature - Clown Robot|2|1|When Robo-Pinata dies, choose one --$* You get {TIX}{TIX}.$* You may put a sticker on a nonland permanent you own.|
Surprise Party|Unfinity|29|R|{2}{W}|Enchantment|||When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party.$Robots you control get +1/+0 and have vigilance.|
Animate Object|Unfinity|33|U|{4}{U}|Sorcery|||You get seven {TIX}. Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature.|
Exchange of Words|Unfinity|45|R|{1}{U}{U}|Enchantment|||When Exchange of Words enters the battlefield, choose two target creatures. For as long as Exchange of Words remains on the battlefield, exchange the text boxes of those creatures.|
How Is This a Par Three?!|Unfinity|49|R|{2}{U}{U}|Enchantment|||Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in the spell's name.|
Wizards of the _____|Unfinity|64|C|{2}{U}{U}|Creature - Human Wizard Performer|3|1|When this creature enters the battlefield, you may put a name sticker on it, then look at the top X cards of your library, where X is the number of unique vowels on that sticker. Put one of those cards into your hand and the rest on the bottom of your library in any order.|
Attempted Murder|Unfinity|66|U|{X}{B}{B}|Sorcery|||Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.|
Carnival Carnivore|Unfinity|68|C|{5}{B}|Creature - Alien Crab Horror|4|6|Deathtouch$When Carnival Carnivore enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own.|
Saw in Half|Unfinity|88|R|{2}{B}|Instant|||Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.|
Devil K. Nevil|Unfinity|104|R|{2}{R}|Legendary Creature - Devil Performer|2|1|Haste$When Devil K. Nevil enters the battlefield, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it.|
Goblin Blastronauts|Unfinity|109|U|{3}{R}{R}|Creature - Goblin Employee|5|4|When Goblin Blastronauts enters the battlefield, open an Attraction.$Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.|
Goblin Cruciverbalist|Unfinity|110|R|{2}{R}|Creature - Goblin Wizard Guest|1|4|Haste$When Goblin Cruciverbalist enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U.$Whenever Goblin Cruciverbalist attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.|
Ignacio of Myra's Marvels|Unfinity|112|R|{2}{R}{R}|Legendary Creature - Lizard Performer|4|3|As Ignacio of Myra's Marvels enters the battlefield, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water.$Whenever you cast a spell with the chosen object in its art, create two Treasure tokens.$Partner|
Juggletron|Unfinity|113|U|{2}{R}|Artifact Creature - Clown Robot|0|4|Trample$Whenever Juggletron attacks, you may put an art sticker on it.$Juggletron gets +3/+0 for each item in its art that's not touching Juggletron, another item, or the card frame.|
Omniclown Colossus|Unfinity|116|R|{8}{R}{R}|Artifact Creature - Clown Robot|7|7|Affinity for Clowns$Trample|
Pie-roclasm|Unfinity|116|R|{3}{R}{R}|Sorcery - Adventure|7|7|Pie-roclasm deals p damage to each non-Clown creature.|
Rock Star|Unfinity|122|C|{4}{R}|Creature - Elemental Performer|4|5|Reach$When Rock Star enters the battlefield, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order.|
Vorthos, Steward of Myth|Unfinity|126|M|{1}{R}|Legendary Creature - Human Gamer|1|3|As Vorthos, Steward of Myth enters the battlefield, choose a named Magic character.$Each spell you cast with the chosen character in its name, flavor text, or art costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.|
Centaur of Attention|Unfinity|132|R|{3}{G}{G}|Creature - Centaur Performer|3|3|When Centaur of Attention enters the battlefield, roll five six-sided dice and store those results on it.$At the beginning of combat on your turn, you may reroll any number of Centaur of Attention's stored results.$Centaur of Attention gets +X/+X, where X is the greatest number of stored results on it for the same value.|
Jermane, Pride of the Circus|Unfinity|144|R|{G}{G}|Legendary Creature - Cat Performer|2|3|{G}, {T}: Put two +1/+1 counters on target creature with four or more legs.${1}{G}{G}, {T}: Until end of turn, all creatures able to block target creature with four or more legs do so.|
Killer Cosplay|Unfinity|145|M|{G}|Artifact - Equipment|||Whenever Killer Cosplay becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until Killer Cosplay becomes unattached from it.$Equip {3}|
Angelic Harold|Unfinity|162|U|{1}{W}{U}|Legendary Creature - Angel Performer|2|2|Flying$When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.$Each creature you control with three or more words in its name gets +1/+1.|
Comet, Stellar Pup|Unfinity|166|M|{2}{R}{W}|Legendary Planeswalker - Comet|5|0: Roll a six-sided die.$1 or 2 -- [+2] , then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.$3 -- [-1], then return a card with mana value 2 or less from your graveyard to your hand.$4 or 5 -- Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2].$6 -- [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn.|
Magar of the Magic Strings|Unfinity|171|M|{1}{B}{R}|Legendary Creature - Minotaur Performer|3|3|{1}{B}{R}: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."|
Meet and Greet "Sisay"|Unfinity|172|R|{R}{G}|Legendary Creature - Elf Performer|1|1|Whenever you cast a spell, choose one --$* Flavor -- Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.$* History -- Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.|
Myra the Magnificent|Unfinity|175|M|{2}{U}{R}|Legendary Creature - Human Performer|2|4|Whenever you cast an instant or sorcery spell from your hand, open an Attraction.${X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. Whenever you visit that attraction, copy the exiled card. You may cast the copy without paying its mana cost.|
The Space Family Goblinson|Unfinity|179|U|{2}{R}{G}|Legendary Creature - Goblin Guest|1|1|The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.$Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.|
Celebr-8000|Unfinity|185|R|{5}|Artifact Creature - Clown Robot|3|3|At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.$* 2 -- menace$* 3 -- vigilance$* 4 -- lifelink$* 5 -- flying$* 6 -- indestructible|
D00-DL, Caricaturist|Unfinity|187|R|{6}|Legendary Artifact Creature - Robot|1|1|When D00-DL, Caricaturist enters the battlefield, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.|
Greatest Show in the Multiverse|Unfinity|189|M|{7}|Artifact Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game.$I, II, III -- Choose one of the exiled cards at random. You may cast it without paying its mana cost.|
_____ _____ Rocketship|Unfinity|191|U|{4}|Artifact - Vehicle|2|3|Flying$When this Vehicle enters the battlefield, you may put up to two name stickers on it.$Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter.$Crew 2|
Wicker Picker|Unfinity|196|U|{3}|Artifact Creature - Scarecrow Guest|2|3|Creature spells you cast have sticker kicker {1}.|
Nearby Planet|Unfinity|198|C||Land|||Rangeling$Nearby Planet enters the battlefield tapped.$When Nearby Planet enters the battlefield, sacrifice it unless you pay {1}.|
Centrifuge|Unfinity|203a|R||Artifact - Attraction|||Visit -- Each player draws a card from the library of the player to their right. You create three Treasure tokens.|
Concession Stand|Unfinity|205a|U||Artifact - Attraction|||Visit -- Create a Food token.|
Costume Shop|Unfinity|208|C||Artifact - Attraction|||Visit -- You may put a sticker on a nonland permanent you own.|
Dart Throw|Unfinity|208a|C||Artifact - Attraction|||Visit -- Throw a card you own from outside the game onto the playing area from a distance of three feet. If that card touches Dart Throw, claim the prize!$Prize -- Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an Attraction.|
Foam Weapons Kiosk|Unfinity|211a|C||Artifact - Attraction|||Visit -- Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.|
Fortune Teller|Unfinity|212a|C||Artifact - Attraction|||Visit -- Scry 1.|
Hall of Mirrors|Unfinity|216a|R||Artifact - Attraction|||Visit -- Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary if the chosen creature is legendary.|
Haunted House|Unfinity|217a|R||Artifact - Attraction|||Visit -- Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.|
Spinny Ride|Unfinity|227a|C||Artifact - Attraction|||Visit -- Tap target creature an opponent controls.|
The Superlatorium|Unfinity|230d|U||Artifact - Attraction|||Visit -- An opponent chooses "the cleanest," "the hungriest," or "the strangest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!$Prize -- Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.|
The Superlatorium|Unfinity|230b|U||Artifact - Attraction|||Visit -- An opponent chooses "the cutest," "the loudest," or "the strongest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!$Prize -- Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.|
The Superlatorium|Unfinity|230a|U||Artifact - Attraction|||Visit -- An opponent chooses "the fastest," "the scariest," or "the weakest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!$Prize -- Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.|
The Superlatorium|Unfinity|230e|U||Artifact - Attraction|||Visit -- An opponent chooses "the friendliest," "the smartest," or "the wildest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!$Prize -- Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.|
The Superlatorium|Unfinity|230f|U||Artifact - Attraction|||Visit -- An opponent chooses "the funniest," "the smelliest," or "the sturdiest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!$Prize -- Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.|
The Superlatorium|Unfinity|230c|U||Artifact - Attraction|||Visit -- An opponent chooses "the quietest," "the slowest," or "the ugliest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!$Prize -- Create two 1/1 red Balloon creature tokens with flying, then sacrifice The Superlatorium and open an Attraction.|
Plains|Unfinity|235|C||Basic Land - Plains|||({T}: Add {W}.)|
Island|Unfinity|236|C||Basic Land - Island|||({T}: Add {U}.)|
Swamp|Unfinity|237|C||Basic Land - Swamp|||({T}: Add {B}.)|
@ -43511,6 +43554,8 @@ Steam Vents|Unfinity|283|R||Land - Island Mountain|||({T}: Add {U} or {R}.)$As S
Overgrown Tomb|Unfinity|284|R||Land - Swamp Forest|||({T}: Add {B} or {G}.)$As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
Sacred Foundry|Unfinity|285|R||Land - Mountain Plains|||({T}: Add {R} or {W}.)$As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
Breeding Pool|Unfinity|286|R||Land - Forest Island|||({T}: Add {G} or {U}.)$As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.|
Space Beleren|Unfinity|464|M|{2}{W}{U}|Legendary Planeswalker - Jace|3|Space sculptor$+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.$-1: Put a +1/+1 counter on each creature in the sector of your choice.$-5: Destroy all creatures in the sector of your choice.|
The Big Top|Unfinity|483|U||Land|||{T}: Add one mana of any color that appears on your top.|
Water Gun Balloon Game|Unfinity|538|R|{2}|Artifact|||As Water Gun Balloon Game enters the battlefield, each player puts a pop! counter on "0."$Whenever a player casts a spell, move that player's pop! counter up one.$Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."|
Ancestral Katana|Kamigawa: Neon Dynasty|1|C|{1}{W}|Artifact - Equipment|||Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.$Equipped creature gets +2/+1.$Equip {3}|
Ao, the Dawn Sky|Kamigawa: Neon Dynasty|2|M|{3}{W}{W}|Legendary Creature - Dragon Spirit|5|4|Flying, vigilance$When Ao, the Dawn Sky dies, choose one —$• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.$• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.|