[40K] Implemented The Flesh Is Weak

This commit is contained in:
Evan Kranzler 2022-10-08 14:55:50 -04:00
parent d8b4257d66
commit 82c915193c
2 changed files with 93 additions and 0 deletions

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@ -0,0 +1,92 @@
package mage.cards.t;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.continuous.BoostAllEffect;
import mage.abilities.effects.common.counter.AddCountersAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class TheFleshIsWeak extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonartifact creatures");
static {
filter.add(Predicates.not(CardType.ARTIFACT.getPredicate()));
}
public TheFleshIsWeak(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{U}{B}");
// When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.
this.addAbility(new EntersBattlefieldTriggeredAbility(new AddCountersAllEffect(
CounterType.P1P1.createInstance(), StaticFilters.FILTER_CONTROLLED_CREATURE
)));
// Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.
this.addAbility(new SimpleStaticAbility(new TheFleshIsWeakEffect()));
// Nonartifact creatures get -1/-1.
this.addAbility(new SimpleStaticAbility(new BoostAllEffect(
-1, -1, Duration.WhileOnBattlefield, filter, false
)));
}
private TheFleshIsWeak(final TheFleshIsWeak card) {
super(card);
}
@Override
public TheFleshIsWeak copy() {
return new TheFleshIsWeak(this);
}
}
class TheFleshIsWeakEffect extends ContinuousEffectImpl {
private static final FilterPermanent filter = new FilterControlledCreaturePermanent();
static {
filter.add(CounterType.P1P1.getPredicate());
}
TheFleshIsWeakEffect() {
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral);
staticText = "creatures you control with +1/+1 counters on them are artifacts in addition to their other types";
}
private TheFleshIsWeakEffect(final TheFleshIsWeakEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent perm : game.getBattlefield().getActivePermanents(
filter, source.getControllerId(), source, game
)) {
perm.addCardType(game, CardType.ARTIFACT);
}
return true;
}
@Override
public TheFleshIsWeakEffect copy() {
return new TheFleshIsWeakEffect(this);
}
}

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@ -229,6 +229,7 @@ public final class Warhammer40000 extends ExpansionSet {
cards.add(new SetCardInfo("Termagant Swarm", 99, Rarity.RARE, mage.cards.t.TermagantSwarm.class));
cards.add(new SetCardInfo("Terramorphic Expanse", 301, Rarity.COMMON, mage.cards.t.TerramorphicExpanse.class));
cards.add(new SetCardInfo("Tervigon", 100, Rarity.RARE, mage.cards.t.Tervigon.class));
cards.add(new SetCardInfo("The Flesh Is Weak", 122, Rarity.RARE, mage.cards.t.TheFleshIsWeak.class));
cards.add(new SetCardInfo("The Swarmlord", 4, Rarity.MYTHIC, mage.cards.t.TheSwarmlord.class));
cards.add(new SetCardInfo("Their Name Is Death", 62, Rarity.RARE, mage.cards.t.TheirNameIsDeath.class));
cards.add(new SetCardInfo("Their Number Is Legion", 63, Rarity.RARE, mage.cards.t.TheirNumberIsLegion.class));