* Fixed a problem that instead putting cards to library bottom the cards cease to exist (e.g. Ancient Stirrings).

This commit is contained in:
LevelX2 2018-02-08 22:42:34 +01:00
parent 18d4852321
commit 82e104f9df

View file

@ -178,6 +178,8 @@ public class LookLibraryControllerEffect extends OneShotEffect {
case LIBRARY:
if (putOnTop) {
player.putCardsOnTopOfLibrary(cards, game, source, !backInRandomOrder);
} else {
player.putCardsOnBottomOfLibrary(cards, game, source, !backInRandomOrder);
}
break;
case GRAVEYARD: