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* Fixed a problem that instead putting cards to library bottom the cards cease to exist (e.g. Ancient Stirrings).
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@ -178,6 +178,8 @@ public class LookLibraryControllerEffect extends OneShotEffect {
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case LIBRARY:
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if (putOnTop) {
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player.putCardsOnTopOfLibrary(cards, game, source, !backInRandomOrder);
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} else {
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player.putCardsOnBottomOfLibrary(cards, game, source, !backInRandomOrder);
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}
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break;
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case GRAVEYARD:
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