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variable naming for clarity - Spellbinder
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1 changed files with 3 additions and 3 deletions
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@ -186,9 +186,9 @@ class SpellbinderCopyEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Permanent scepter = game.getPermanentOrLKIBattlefield(source.getSourceId());
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if (scepter != null && scepter.getImprinted() != null && !scepter.getImprinted().isEmpty()) {
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Card imprintedInstant = game.getCard(scepter.getImprinted().get(0));
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Permanent spellbinder = game.getPermanentOrLKIBattlefield(source.getSourceId());
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if (spellbinder != null && spellbinder.getImprinted() != null && !spellbinder.getImprinted().isEmpty()) {
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Card imprintedInstant = game.getCard(spellbinder.getImprinted().get(0));
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if (imprintedInstant != null && game.getState().getZone(imprintedInstant.getId()).equals(Zone.EXILED)) {
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if (controller.chooseUse(outcome, new StringBuilder("Create a copy of ").append(imprintedInstant.getName()).append("?").toString(), source, game)) {
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Card copiedCard = game.copyCard(imprintedInstant, source, source.getControllerId());
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