* Forked Bolt - Fixed damage distribution handling (fixes #619).

This commit is contained in:
LevelX2 2014-11-12 18:23:40 +01:00
parent dc6c706145
commit 839076755f

View file

@ -28,17 +28,12 @@
package mage.sets.riseoftheeldrazi;
import java.util.UUID;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageMultiEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
import mage.target.common.TargetCreatureOrPlayerAmount;
/**
*
@ -53,8 +48,11 @@ public class ForkedBolt extends CardImpl {
this.color.setRed(true);
// Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer(1, 2));
this.getSpellAbility().addEffect(new ForkedBoltEffect());
Effect effect = new DamageMultiEffect(2);
effect.setText("{this} deals 2 damage divided as you choose among one or two target creatures and/or players");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addTarget(new TargetCreatureOrPlayerAmount(2));
}
public ForkedBolt(final ForkedBolt card) {
@ -66,46 +64,3 @@ public class ForkedBolt extends CardImpl {
return new ForkedBolt(this);
}
}
class ForkedBoltEffect extends OneShotEffect {
public ForkedBoltEffect() {
super(Outcome.Damage);
staticText = "{this} deals 2 damage divided as you choose among one or two target creatures and/or players";
}
public ForkedBoltEffect(final ForkedBoltEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int numTargets = targetPointer.getTargets(game, source).size();
int damage = 2;
if (numTargets > 0) {
int damagePer = damage/numTargets;
if (damagePer > 0) {
for (UUID targetId: targetPointer.getTargets(game, source)) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
permanent.damage(damagePer, source.getSourceId(), game, false, true);
}
else {
Player player = game.getPlayer(targetId);
if (player != null) {
player.damage(damagePer, source.getSourceId(), game, false, true);
}
}
}
return true;
}
}
return false;
}
@Override
public ForkedBoltEffect copy() {
return new ForkedBoltEffect(this);
}
}