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* Test of Faith, Candles Glow - Fixed that damage event was replaced and so only one prevent effect was applied.
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@ -122,7 +122,6 @@ class CandlesGlowPreventDamageTargetEffect extends PreventionEffectImpl<CandlesG
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game.informPlayers(new StringBuilder("Candles' Glow: ").append(controller.getName()).append(" gained ").append(prevented).append("life").toString());
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}
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}
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return true;
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}
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return false;
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}
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@ -120,7 +120,6 @@ class TestOfFaithPreventDamageTargetEffect extends PreventionEffectImpl<TestOfFa
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game.informPlayers("Test of Faith: Adding " + prevented + " +1/+1 counters to " + targetPermanent.getName());
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}
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}
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return true;
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}
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return false;
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}
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