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fixed Time of Ice not keeping things tapped.
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parent
dd833c8b27
commit
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2 changed files with 15 additions and 46 deletions
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@ -28,7 +28,6 @@
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package mage.cards.t;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SagaAbility;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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@ -45,7 +44,7 @@ import mage.constants.PhaseStep;
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import mage.constants.SagaChapter;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import static mage.filter.StaticFilters.FILTER_OPPONENTS_PERMANENT_CREATURE;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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@ -81,7 +80,7 @@ public final class TimeOfIce extends CardImpl {
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effects.add(new TimeOfIceEffect());
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_I, SagaChapter.CHAPTER_II, effects,
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new TargetCreaturePermanent(FILTER_OPPONENTS_PERMANENT_CREATURE)
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new TargetCreaturePermanent(StaticFilters.FILTER_OPPONENTS_PERMANENT_CREATURE)
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);
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// III — Return all tapped creatures to their owners' hands.
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@ -125,8 +124,8 @@ class TimeOfIceEffect extends ContinuousRuleModifyingEffectImpl {
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// Source must be on the battlefield (it's neccessary to check here because if as response to the enter
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// the battlefield triggered ability the source dies (or will be exiled), then the ZONE_CHANGE or LOST_CONTROL
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// event will happen before this effect is applied ever)
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MageObject sourceObject = source.getSourceObjectIfItStillExists(game);
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if (!(sourceObject instanceof Permanent) || !((Permanent) sourceObject).getControllerId().equals(source.getControllerId())) {
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Permanent sourceObject = game.getPermanent(source.getSourceId());
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if (sourceObject == null || sourceObject.getZoneChangeCounter(game) > source.getSourceObjectZoneChangeCounter() + 1) {
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discard();
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return false;
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}
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@ -93,10 +93,14 @@ public class SagaAbility extends SimpleStaticAbility {
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for (int i = fromChapter.getNumber(); i <= toChapter.getNumber(); i++) {
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ability = new ChapterTriggeredAbility(null, SagaChapter.getChapter(i), toChapter);
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for (Effect effect : effects) {
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ability.addEffect(effect);
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if (effect != null) {
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ability.addEffect(effect.copy());
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}
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}
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for (Target target : targets) {
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ability.addTarget(target);
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if (target != null) {
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ability.addTarget(target.copy());
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}
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}
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if (i > fromChapter.getNumber()) {
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ability.setRuleVisible(false);
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@ -136,7 +140,7 @@ public class SagaAbility extends SimpleStaticAbility {
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class ChapterTriggeredAbility extends TriggeredAbilityImpl {
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SagaChapter chapterFrom, chapterTo;
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private SagaChapter chapterFrom, chapterTo;
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public ChapterTriggeredAbility(Effect effect, SagaChapter chapterFrom, SagaChapter chapterTo) {
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super(Zone.ALL, effect, false);
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@ -161,7 +165,10 @@ class ChapterTriggeredAbility extends TriggeredAbilityImpl {
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int amountAdded = event.getAmount();
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int loreCounters = amountAdded;
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Permanent sourceSaga = game.getPermanentOrLKIBattlefield(getSourceId());
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if (sourceSaga != null) { // If it's entering the battlefield, it won't be found so we assume it had no counters
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if (sourceSaga == null) {
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sourceSaga = game.getPermanentEntering(getSourceId());
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}
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if (sourceSaga != null) {
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loreCounters = sourceSaga.getCounters(game).getCount(CounterType.LORE);
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}
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return loreCounters - amountAdded < chapterFrom.getNumber()
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@ -204,40 +211,3 @@ class ChapterTriggeredAbility extends TriggeredAbilityImpl {
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return sb.toString();
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}
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}
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//class SagaAddCounterAbility extends TriggeredAbilityImpl {
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//
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// SagaChapter maxChapter;
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//
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// SagaAddCounterAbility(SagaChapter maxChapter) {
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// super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.LORE.createInstance()), false);
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// this.usesStack = false;
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// this.maxChapter = maxChapter;
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// }
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//
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// SagaAddCounterAbility(final SagaAddCounterAbility ability) {
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// super(ability);
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// this.maxChapter = ability.maxChapter;
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// }
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//
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// @Override
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// public SagaAddCounterAbility copy() {
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// return new SagaAddCounterAbility(this);
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// }
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//
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// @Override
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// public boolean checkEventType(GameEvent event, Game game) {
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// return event.getType() == EventType.PRECOMBAT_MAIN_PHASE_PRE;
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// }
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//
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// @Override
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// public boolean checkTrigger(GameEvent event, Game game) {
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// return event.getPlayerId().equals(this.controllerId);
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// }
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//
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// @Override
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// public String getRule() {
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// return "<i>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after " + maxChapter.toString() + ".)</i> ";
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// }
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//
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//}
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