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fixed stolen spells being uncastable when returned to their owner's hand
fixes #4048, #3753, #3697, #2721, #2713, and probably more
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@ -98,7 +98,7 @@ public class SpellAbility extends ActivatedAbilityImpl {
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}
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// fix for Gitaxian Probe and casting opponent's spells
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if (!game.getContinuousEffects().asThough(getSourceId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, playerId, game)
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&& !controllerId.equals(playerId)) {
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&& !controllerId.equals(playerId) && getZone() != Zone.HAND) {
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return false;
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}
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// Check if rule modifying events prevent to cast the spell in check playable mode
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