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- Added Blood Reckoning. <M13>
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Mage.Sets/src/mage/sets/magic2013/BloodReckoning.java
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Mage.Sets/src/mage/sets/magic2013/BloodReckoning.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2013;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import mage.abilities.effects.common.LoseLifeTargetEffect;
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/**
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*
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* @author jeffwadsworth
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*/
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public class BloodReckoning extends CardImpl<BloodReckoning> {
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public BloodReckoning(UUID ownerId) {
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super(ownerId, 81, "Blood Reckoning", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{3}{B}");
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this.expansionSetCode = "M13";
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this.color.setBlack(true);
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// Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
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this.addAbility(new BloodReckoningTriggeredAbility());
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}
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public BloodReckoning(final BloodReckoning card) {
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super(card);
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}
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@Override
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public BloodReckoning copy() {
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return new BloodReckoning(this);
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}
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}
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class BloodReckoningTriggeredAbility extends TriggeredAbilityImpl<BloodReckoningTriggeredAbility> {
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public BloodReckoningTriggeredAbility() {
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super(Constants.Zone.BATTLEFIELD, new LoseLifeTargetEffect(1));
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}
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public BloodReckoningTriggeredAbility(final BloodReckoningTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public BloodReckoningTriggeredAbility copy() {
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return new BloodReckoningTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED) {
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Permanent attacker = game.getPermanent(event.getSourceId());
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if (attacker != null) {
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// check attacks you
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boolean youOrYourPlaneswalker = false;
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boolean you = event.getTargetId().equals(this.getControllerId());
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if (you) {
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youOrYourPlaneswalker = true;
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} else{ // check attacks your planeswalker
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Permanent permanent = game.getPermanent(event.getTargetId());
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youOrYourPlaneswalker = permanent != null
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&& permanent.getCardType().contains(CardType.PLANESWALKER)
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&& permanent.getControllerId().equals(this.getControllerId());
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}
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if (youOrYourPlaneswalker) {
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for (Effect effect : this.getEffects()) {
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UUID controller = attacker.getControllerId();
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if (controller != null) {
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effect.setTargetPointer(new FixedTarget(controller));
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}
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}
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.";
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}
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}
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