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fix unique templates
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9bdd2dd204
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2 changed files with 3 additions and 2 deletions
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@ -45,7 +45,7 @@ public final class StoicFarmer extends CardImpl {
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this.addAbility(new EntersBattlefieldTriggeredAbility(
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new ConditionalOneShotEffect(
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new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filter), true),
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new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), false),
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new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), true),
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condition, "search your library for a basic Plains card and reveal it. " +
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"If an opponent controls more lands than you, put it onto the battlefield tapped. " +
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"Otherwise put it into your hand. Then shuffle"
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@ -29,7 +29,8 @@ public final class VerdantCrescendo extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{G}");
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// Search your library for a basic land card and put it onto the battlefield tapped.
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this.getSpellAbility().addEffect(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(StaticFilters.FILTER_CARD_BASIC_LAND), true));
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this.getSpellAbility().addEffect(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(StaticFilters.FILTER_CARD_BASIC_LAND), true)
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.setText("search your library for a basic land card and put it onto the battlefield tapped"));
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// Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.
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this.getSpellAbility().addEffect(new SearchLibraryGraveyardPutInHandEffect(filter, true));
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