Made land into play effect optional

This commit is contained in:
Colin Redman 2018-08-04 17:01:49 -06:00
parent 53f68197aa
commit 8540f4c03b

View file

@ -17,6 +17,7 @@ import mage.game.Game;
import mage.players.Player; import mage.players.Player;
import mage.target.TargetCard; import mage.target.TargetCard;
import mage.target.targetpointer.FixedTarget; import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
import java.util.Arrays; import java.util.Arrays;
import java.util.EnumSet; import java.util.EnumSet;
@ -75,7 +76,7 @@ class AminatousAuguryEffect extends OneShotEffect{
MageObject sourceObject = source.getSourceObject(game); MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) { if (controller != null && sourceObject != null) {
// move cards from library to exile // move cards from library to exile
controller.moveCardsToExile(controller.getLibrary().getTopCards(game, 8), source, game, true, source.getSourceId(), sourceObject.getIdName()); controller.moveCardsToExile(controller.getLibrary().getTopCards(game, 8), source, game, true, source.getSourceId(), CardUtil.createObjectRealtedWindowTitle(source, game, null));
ExileZone auguryExileZone = game.getExile().getExileZone(source.getSourceId()); ExileZone auguryExileZone = game.getExile().getExileZone(source.getSourceId());
if (auguryExileZone == null) { if (auguryExileZone == null) {
return true; return true;
@ -87,11 +88,13 @@ class AminatousAuguryEffect extends OneShotEffect{
Zone.EXILED, Zone.EXILED,
StaticFilters.FILTER_CARD_LAND_A StaticFilters.FILTER_CARD_LAND_A
); );
if (controller.choose(Outcome.PutCardInPlay, cardsToCast, target, game)) { if (controller.chooseUse(Outcome.PutLandInPlay, "Put a land from among the exiled cards into play?", source, game)) {
Card card = cardsToCast.get(target.getFirstTarget(), game); if (controller.choose(Outcome.PutLandInPlay, cardsToCast, target, game)) {
if (card != null) { Card card = cardsToCast.get(target.getFirstTarget(), game);
cardsToCast.remove(card); if (card != null) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game, false, false, true, null); cardsToCast.remove(card);
controller.moveCards(card, Zone.BATTLEFIELD, source, game, false, false, true, null);
}
} }
} }
AminatousAuguryExileHandler exileHandler = new AminatousAuguryExileHandler(cardsToCast, source, game); AminatousAuguryExileHandler exileHandler = new AminatousAuguryExileHandler(cardsToCast, source, game);