[CLB] Implemented Baldur's Gate

This commit is contained in:
Evan Kranzler 2022-05-17 20:33:44 -04:00
parent 86dad5e54f
commit 85712e241a
3 changed files with 66 additions and 0 deletions

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@ -0,0 +1,64 @@
package mage.cards.b;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.hint.Hint;
import mage.abilities.hint.ValueHint;
import mage.abilities.mana.ColorlessManaAbility;
import mage.abilities.mana.DynamicManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BaldursGate extends CardImpl {
private static final FilterPermanent filter
= new FilterControlledPermanent(SubType.GATE, "other Gates you control");
static {
filter.add(AnotherPredicate.instance);
}
private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter, null);
private static final Hint hint = new ValueHint("Other Gates you control", xValue);
public BaldursGate(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.GATE);
// {T}: Add {C}.
this.addAbility(new ColorlessManaAbility());
// {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
Ability ability = new DynamicManaAbility(
Mana.AnyMana(1), xValue, new GenericManaCost(2), null, true
);
ability.addCost(new TapSourceCost());
this.addAbility(ability.addHint(hint));
}
private BaldursGate(final BaldursGate card) {
super(card);
}
@Override
public BaldursGate copy() {
return new BaldursGate(this);
}
}

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@ -22,6 +22,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
this.hasBoosters = false; // temporary
cards.add(new SetCardInfo("Ancient Brass Dragon", 111, Rarity.MYTHIC, mage.cards.a.AncientBrassDragon.class));
cards.add(new SetCardInfo("Baldur's Gate", 345, Rarity.RARE, mage.cards.b.BaldursGate.class));
cards.add(new SetCardInfo("Bountiful Promenade", 348, Rarity.RARE, mage.cards.b.BountifulPromenade.class));
cards.add(new SetCardInfo("Elder Brain", 125, Rarity.RARE, mage.cards.e.ElderBrain.class));
cards.add(new SetCardInfo("Faceless One", 1, Rarity.COMMON, mage.cards.f.FacelessOne.class));

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@ -44192,6 +44192,7 @@ Lightning Bolt|Commander Legends: Battle for Baldur's Gate|187|C|{R}|Instant|||L
Wand of Wonder|Commander Legends: Battle for Baldur's Gate|204|R|{3}{R}|Artifact|||{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.$1-9 & X is one$10-19 & X is two.$20 & X is three.|
Minsc & Boo, Timeless Heroes|Commander Legends: Battle for Baldur's Gate|285|M|{2}{R}{G}|Legendary Planeswalker - Minsc|3|When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.$+1: Put three +1/+1 counters on up to one target creature with trample or haste.$2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.$Minsc & Boo, Timeless Heroes can be your commander.|
Zevlor, Elturel Exile|Commander Legends: Battle for Baldur's Gate|296|R|{1}{U}{B}{R}|Legendary Creature - Tiefling Warrior|4|2|Haste${2}, {T}: When you next cast an instant or sorcery spell that targets a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen permanent.|
Baldur's Gate|Commander Legends: Battle for Baldur's Gate|345|R||Legendary Land - Gate|||{T}: Add {C}.${2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.|
Bountiful Promenade|Commander Legends: Battle for Baldur's Gate|348|R||Land|||Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.${T}: Add {G} or {W}.|
Luxury Suite|Commander Legends: Battle for Baldur's Gate|355|R||Land|||Luxury Suite enters the battlefield tapped unless you have two or more opponents.${T}: Add {B} or {R}.|
Morphic Pool|Commander Legends: Battle for Baldur's Gate|357|R||Land|||Morphic Pool enters the battlefield tapped unless you have two or more opponents.${T}: Add {U} or {B}.|