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Merge pull request #2531 from spjspj/master
spjspj - Curse of Vengeance + Conqueror's Flail C16
This commit is contained in:
commit
859b169b3d
5 changed files with 385 additions and 2 deletions
183
Mage.Sets/src/mage/cards/c/ConquerorsFlail.java
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183
Mage.Sets/src/mage/cards/c/ConquerorsFlail.java
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@ -0,0 +1,183 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
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*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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package mage.cards.c;
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import java.util.UUID;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author spjspj
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*/
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public class ConquerorsFlail extends CardImpl {
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public ConquerorsFlail(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.subtype.add("Equipment");
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// Equipped creature gets +1/+1 for each color among permanents you control.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(new ConquerorsFlailColorCount(), new ConquerorsFlailColorCount(), Duration.WhileOnBattlefield)));
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// As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConquerorsFlailEffect()));
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// Equip {2}
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this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(2)));
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}
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public ConquerorsFlail(final ConquerorsFlail card) {
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super(card);
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}
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@Override
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public ConquerorsFlail copy() {
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return new ConquerorsFlail(this);
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}
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}
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class ConquerorsFlailColorCount implements DynamicValue {
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public ConquerorsFlailColorCount() {
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}
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public ConquerorsFlailColorCount(final ConquerorsFlailColorCount dynamicValue) {
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}
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@Override
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public int calculate(Game game, Ability source, Effect effect) {
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Player controller = game.getPlayer(source.getControllerId());
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int count = 0;
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if (controller != null) {
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Mana mana = new Mana();
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(controller.getId())) {
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if (mana.getBlack() == 0 && permanent.getColor(game).isBlack()) {
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mana.increaseBlack();
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count++;
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}
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if (mana.getBlue() == 0 && permanent.getColor(game).isBlue()) {
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mana.increaseBlue();
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count++;
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}
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if (mana.getRed() == 0 && permanent.getColor(game).isRed()) {
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mana.increaseRed();
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count++;
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}
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if (mana.getGreen() == 0 && permanent.getColor(game).isGreen()) {
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mana.increaseGreen();
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count++;
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}
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if (mana.getWhite() == 0 && permanent.getColor(game).isWhite()) {
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mana.increaseWhite();
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count++;
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}
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}
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return count;
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}
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return 0;
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}
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@Override
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public String toString() {
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return "1";
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}
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@Override
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public String getMessage() {
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return "for each color among permanents you control";
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}
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@Override
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public DynamicValue copy() {
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return new ConquerorsFlailColorCount();
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}
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}
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class ConquerorsFlailEffect extends ContinuousRuleModifyingEffectImpl {
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public ConquerorsFlailEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "As long as {this} is attached to a creature, your opponents can't cast spells during your turn";
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}
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public ConquerorsFlailEffect(final ConquerorsFlailEffect effect) {
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super(effect);
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}
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@Override
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public ConquerorsFlailEffect copy() {
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return new ConquerorsFlailEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.CAST_SPELL;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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boolean isAttached = false;
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if (permanent != null) {
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UUID attachedTo = permanent.getAttachedTo();
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Permanent attachment = game.getPermanent(attachedTo);
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if (attachment != null) {
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isAttached = true;
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}
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}
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if (isAttached && game.getActivePlayerId().equals(source.getControllerId())
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&& game.getPlayer(source.getControllerId()).hasOpponent(event.getPlayerId(), game)) {
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return true;
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}
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return false;
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}
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}
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194
Mage.Sets/src/mage/cards/c/CurseOfVengeance.java
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194
Mage.Sets/src/mage/cards/c/CurseOfVengeance.java
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@ -0,0 +1,194 @@
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/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.cards.c;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author spjspj
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*/
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public class CurseOfVengeance extends CardImpl {
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public CurseOfVengeance(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{B}");
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this.subtype.add("Aura");
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this.subtype.add("Curse");
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// Enchant player
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TargetPlayer auraTarget = new TargetPlayer();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
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this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
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// Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance.
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this.addAbility(new CurseOfVengeanceTriggeredAbility());
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// When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.
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this.addAbility(new CurseOfVengeancePlayerLosesTriggeredAbility());
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}
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public CurseOfVengeance(final CurseOfVengeance card) {
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super(card);
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}
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@Override
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public CurseOfVengeance copy() {
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return new CurseOfVengeance(this);
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}
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}
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class CurseOfVengeanceTriggeredAbility extends TriggeredAbilityImpl {
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public CurseOfVengeanceTriggeredAbility() {
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super(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.SPITE.createInstance(), Outcome.Detriment), false);
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}
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public CurseOfVengeanceTriggeredAbility(Effect effect, boolean optional, String text) {
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super(Zone.BATTLEFIELD, effect, optional);
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}
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public CurseOfVengeanceTriggeredAbility(final CurseOfVengeanceTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.SPELL_CAST;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent enchantment = game.getPermanent(getSourceId());
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Spell spell = game.getStack().getSpell(event.getSourceId());
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if (enchantment != null && spell != null
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&& enchantment.getAttachedTo() != null
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&& enchantment.getAttachedTo().equals(spell.getControllerId())) {
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this.getEffects().get(0).setTargetPointer(new FixedTarget(getSourceId()));
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return true;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever enchanted player casts a spell, put a spite counter on {this}";
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}
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@Override
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public CurseOfVengeanceTriggeredAbility copy() {
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return new CurseOfVengeanceTriggeredAbility(this);
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}
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}
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class CurseOfVengeancePlayerLosesTriggeredAbility extends TriggeredAbilityImpl {
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public CurseOfVengeancePlayerLosesTriggeredAbility() {
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super(Zone.BATTLEFIELD, new CurseOfVengeanceDrawLifeEffect(), false);
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}
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public CurseOfVengeancePlayerLosesTriggeredAbility(final CurseOfVengeancePlayerLosesTriggeredAbility ability) {
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super(ability);
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}
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|
||||
@Override
|
||||
public CurseOfVengeancePlayerLosesTriggeredAbility copy() {
|
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return new CurseOfVengeancePlayerLosesTriggeredAbility(this);
|
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}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
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System.out.println("Saw event of type: " + event.getType());
|
||||
return event.getType() == EventType.LOST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
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return true;
|
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}
|
||||
|
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@Override
|
||||
public String getRule() {
|
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return "When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance";
|
||||
}
|
||||
}
|
||||
|
||||
class CurseOfVengeanceDrawLifeEffect extends OneShotEffect {
|
||||
|
||||
public CurseOfVengeanceDrawLifeEffect() {
|
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super(Outcome.Benefit);
|
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staticText = "you gain X life and draw X cards, where X is the number of spite counters on {this}";
|
||||
}
|
||||
|
||||
public CurseOfVengeanceDrawLifeEffect(final CurseOfVengeanceDrawLifeEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CurseOfVengeanceDrawLifeEffect copy() {
|
||||
return new CurseOfVengeanceDrawLifeEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
Permanent sourceObject = (Permanent) source.getSourceObjectIfItStillExists(game);
|
||||
|
||||
if (sourceObject != null) {
|
||||
if (sourceObject.getCounters(game).containsKey(CounterType.SPITE)) {
|
||||
controller.drawCards(sourceObject.getCounters(game).getCount(CounterType.SPITE), game);
|
||||
controller.gainLife(sourceObject.getCounters(game).getCount(CounterType.SPITE), game);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -48,7 +48,6 @@ public class Commander2016 extends ExpansionSet {
|
|||
private Commander2016() {
|
||||
super("Commander 2016 Edition", "C16", ExpansionSet.buildDate(2016, 11, 11), SetType.SUPPLEMENTAL);
|
||||
this.blockName = "Command Zone";
|
||||
cards.add(new SetCardInfo("AStral Cornucopia", 243, Rarity.RARE, mage.cards.a.AstralCornucopia.class));
|
||||
cards.add(new SetCardInfo("Abzan Charm", 177, Rarity.UNCOMMON, mage.cards.a.AbzanCharm.class));
|
||||
cards.add(new SetCardInfo("Abzan Falconer", 57, Rarity.UNCOMMON, mage.cards.a.AbzanFalconer.class));
|
||||
cards.add(new SetCardInfo("Academy Elite", 81, Rarity.RARE, mage.cards.a.AcademyElite.class));
|
||||
|
@ -63,6 +62,7 @@ public class Commander2016 extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Artifact Mutation", 179, Rarity.RARE, mage.cards.a.ArtifactMutation.class));
|
||||
cards.add(new SetCardInfo("Ash Barrens", 56, Rarity.COMMON, mage.cards.a.AshBarrens.class));
|
||||
cards.add(new SetCardInfo("Assault Suit", 242, Rarity.UNCOMMON, mage.cards.a.AssaultSuit.class));
|
||||
cards.add(new SetCardInfo("Astral Cornucopia", 243, Rarity.RARE, mage.cards.a.AstralCornucopia.class));
|
||||
cards.add(new SetCardInfo("Atraxa, Praetors' Voice", 28, Rarity.MYTHIC, mage.cards.a.AtraxaPraetorsVoice.class));
|
||||
cards.add(new SetCardInfo("Aura Mutation", 180, Rarity.RARE, mage.cards.a.AuraMutation.class));
|
||||
cards.add(new SetCardInfo("Azorius Chancery", 282, Rarity.UNCOMMON, mage.cards.a.AzoriusChancery.class));
|
||||
|
@ -105,6 +105,7 @@ public class Commander2016 extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Collective Voyage", 145, Rarity.RARE, mage.cards.c.CollectiveVoyage.class));
|
||||
cards.add(new SetCardInfo("Command Tower", 286, Rarity.COMMON, mage.cards.c.CommandTower.class));
|
||||
cards.add(new SetCardInfo("Commander's Sphere", 248, Rarity.COMMON, mage.cards.c.CommandersSphere.class));
|
||||
cards.add(new SetCardInfo("Conqueror's Flail", 53, Rarity.RARE, mage.cards.c.ConquerorsFlail.class));
|
||||
cards.add(new SetCardInfo("Consuming Aberration", 189, Rarity.RARE, mage.cards.c.ConsumingAberration.class));
|
||||
cards.add(new SetCardInfo("Corpsejack Menace", 190, Rarity.RARE, mage.cards.c.CorpsejackMenace.class));
|
||||
cards.add(new SetCardInfo("Crackling Doom", 191, Rarity.RARE, mage.cards.c.CracklingDoom.class));
|
||||
|
@ -113,6 +114,7 @@ public class Commander2016 extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Crystalline Crawler", 54, Rarity.RARE, mage.cards.c.CrystallineCrawler.class));
|
||||
cards.add(new SetCardInfo("Cultivate", 146, Rarity.COMMON, mage.cards.c.Cultivate.class));
|
||||
cards.add(new SetCardInfo("Curtains' Call", 13, Rarity.RARE, mage.cards.c.CurtainsCall.class));
|
||||
cards.add(new SetCardInfo("Curse of Vengeance", 12, Rarity.RARE, mage.cards.c.CurseOfVengeance.class));
|
||||
cards.add(new SetCardInfo("Custodi Soulbinders", 63, Rarity.RARE, mage.cards.c.CustodiSoulbinders.class));
|
||||
cards.add(new SetCardInfo("Daretti, Scrap Savant", 123, Rarity.MYTHIC, mage.cards.d.DarettiScrapSavant.class));
|
||||
cards.add(new SetCardInfo("Darksteel Citadel", 288, Rarity.UNCOMMON, mage.cards.d.DarksteelCitadel.class));
|
||||
|
@ -236,7 +238,9 @@ public class Commander2016 extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Oath of Druids", 159, Rarity.RARE, mage.cards.o.OathOfDruids.class));
|
||||
cards.add(new SetCardInfo("Oblation", 71, Rarity.RARE, mage.cards.o.Oblation.class));
|
||||
cards.add(new SetCardInfo("Opal Palace", 312, Rarity.COMMON, mage.cards.o.OpalPalace.class));
|
||||
cards.add(new SetCardInfo("Open the Vaults", 72, Rarity.RARE, mage.cards.o.OpenTheVaults.class));
|
||||
cards.add(new SetCardInfo("Opulent Palace", 313, Rarity.UNCOMMON, mage.cards.o.OpulentPalace.class));
|
||||
cards.add(new SetCardInfo("Order // Chaos", 240, Rarity.UNCOMMON, mage.cards.o.OrderChaos.class));
|
||||
cards.add(new SetCardInfo("Orzhov Basilica", 314, Rarity.UNCOMMON, mage.cards.o.OrzhovBasilica.class));
|
||||
cards.add(new SetCardInfo("Orzhov Signet", 266, Rarity.COMMON, mage.cards.o.OrzhovSignet.class));
|
||||
cards.add(new SetCardInfo("Past in Flames", 131, Rarity.MYTHIC, mage.cards.p.PastInFlames.class));
|
||||
|
@ -326,6 +330,7 @@ public class Commander2016 extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Trading Post", 278, Rarity.RARE, mage.cards.t.TradingPost.class));
|
||||
cards.add(new SetCardInfo("Trash for Treasure", 136, Rarity.RARE, mage.cards.t.TrashForTreasure.class));
|
||||
cards.add(new SetCardInfo("Treasure Cruise", 101, Rarity.COMMON, mage.cards.t.TreasureCruise.class));
|
||||
cards.add(new SetCardInfo("Trial // Error", 239, Rarity.UNCOMMON, mage.cards.t.TrialError.class));
|
||||
cards.add(new SetCardInfo("Trinket Mage", 102, Rarity.COMMON, mage.cards.t.TrinketMage.class));
|
||||
cards.add(new SetCardInfo("Tuskguard Captain", 173, Rarity.UNCOMMON, mage.cards.t.TuskguardCaptain.class));
|
||||
cards.add(new SetCardInfo("Underground River", 335, Rarity.RARE, mage.cards.u.UndergroundRiver.class));
|
||||
|
|
|
@ -101,6 +101,7 @@ public enum CounterType {
|
|||
SHIELD("shield"),
|
||||
SHRED("shred"),
|
||||
SLIME("slime"),
|
||||
SPITE("spite"),
|
||||
SPORE("spore"),
|
||||
STORAGE("storage"),
|
||||
STRIFE("strife"),
|
||||
|
|
|
@ -30039,7 +30039,7 @@ Hushwing Gryff|Commander 2016|68|R|{2}{W}|Creature - Hippogriff|2|1|Flash$Flying
|
|||
Mentor of the Meek|Commander 2016|69|R|{2}{W}|Creature - Human Soldier|2|2|Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.|
|
||||
Mirror Entity|Commander 2016|70|R|{2}{W}|Creature - Shapeshifter|1|1|Changeing <i>(This card is every creature type.)</i>${X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creatures types.|
|
||||
Oblation|Commander 2016|71|R|{2}{W}|Instant|||The owner of target nonland permanent shuffles it into his or her library, the draws two cards.|
|
||||
Open the Vault|Commander 2016|72|R|{4}{W}{W}|Sorcery|||Return all artifact and enchantment cards from all graveyard to the battlefield under their owners' control. <i>(Auras with to enchant remain in graveyard.)</i>|
|
||||
Open the Vaults|Commander 2016|72|R|{4}{W}{W}|Sorcery|||Return all artifact and enchantment cards from all graveyard to the battlefield under their owners' control. <i>(Auras with to enchant remain in graveyard.)</i>|
|
||||
Phyrexian Rebirth|Commander 2016|73|R|{4}{W}{W}|Sorcery|||Destroy all creatures, then create an X/X colorless Horror artifact creature token, where X is the number of creatures destroyed this way.|
|
||||
Reveillark|Commander 2016|74|R|{4}{W}|Creature - Elemental|4|3|Flying$When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.$Evoke {5}{W} <i>(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</i>|
|
||||
Reverse the Sands|Commander 2016|75|R|{6}{W}{W}|Sorcery|||Redistribute any number of players' life totals. <i>(Each of those players gets one life total back.)</i>|
|
||||
|
|
Loading…
Reference in a new issue