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https://github.com/correl/mage.git
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Code cleanup
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parent
ca4a4528fb
commit
85e65c8f44
10 changed files with 42 additions and 78 deletions
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@ -1,10 +1,5 @@
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package mage.server;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.TimeUnit;
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import mage.cards.decks.Deck;
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import mage.constants.ManaType;
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import mage.constants.TableState;
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@ -29,6 +24,11 @@ import mage.server.util.SystemUtil;
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import mage.view.TableClientMessage;
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import org.apache.log4j.Logger;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.TimeUnit;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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@ -215,10 +215,10 @@ public class User {
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int minutes = (int) SystemUtil.getDateDiff(connectionTime, new Date(), TimeUnit.SECONDS) / 60;
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int hours = 0;
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if (minutes > 59) {
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hours = (int) minutes / 60;
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hours = minutes / 60;
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minutes = minutes - (hours * 60);
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}
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return Integer.toString(hours) + ":" + (minutes > 9 ? Integer.toString(minutes) : '0' + Integer.toString(minutes));
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return hours + ":" + (minutes > 9 ? Integer.toString(minutes) : '0' + Integer.toString(minutes));
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}
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public void fireCallback(final ClientCallback call) {
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@ -329,6 +329,7 @@ public class User {
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private void reconnect() {
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logger.trace(userName + " started reconnect");
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//lastActivity = new Date(); // ??? comment to test can't reconnect to game on disconnect
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for (Entry<UUID, Table> entry : tables.entrySet()) {
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ccJoinedTable(entry.getValue().getRoomId(), entry.getValue().getId(), entry.getValue().isTournament());
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}
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@ -658,13 +659,13 @@ public class User {
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builder.append(proto.getMatches());
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List<String> quit = new ArrayList<>();
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if (proto.getMatchesIdleTimeout() > 0) {
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quit.add("I:" + Integer.toString(proto.getMatchesIdleTimeout()));
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quit.add("I:" + proto.getMatchesIdleTimeout());
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}
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if (proto.getMatchesTimerTimeout() > 0) {
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quit.add("T:" + Integer.toString(proto.getMatchesTimerTimeout()));
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quit.add("T:" + proto.getMatchesTimerTimeout());
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}
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if (proto.getMatchesQuit() > 0) {
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quit.add("Q:" + Integer.toString(proto.getMatchesQuit()));
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quit.add("Q:" + proto.getMatchesQuit());
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}
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if (!quit.isEmpty()) {
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builder.append(" (");
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@ -690,13 +691,13 @@ public class User {
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builder.append(proto.getTourneys());
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List<String> quit = new ArrayList<>();
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if (proto.getTourneysQuitDuringDrafting() > 0) {
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quit.add("D:" + Integer.toString(proto.getTourneysQuitDuringDrafting()));
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quit.add("D:" + proto.getTourneysQuitDuringDrafting());
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}
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if (proto.getTourneysQuitDuringConstruction() > 0) {
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quit.add("C:" + Integer.toString(proto.getTourneysQuitDuringConstruction()));
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quit.add("C:" + proto.getTourneysQuitDuringConstruction());
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}
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if (proto.getTourneysQuitDuringRound() > 0) {
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quit.add("R:" + Integer.toString(proto.getTourneysQuitDuringRound()));
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quit.add("R:" + proto.getTourneysQuitDuringRound());
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}
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if (!quit.isEmpty()) {
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builder.append(" (");
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@ -1,23 +1,16 @@
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package mage.cards.a;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.cards.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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import java.util.UUID;
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/**
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*
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* @author Quercitron
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*/
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public final class AncestralMemories extends CardImpl {
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@ -39,40 +32,3 @@ public final class AncestralMemories extends CardImpl {
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return new AncestralMemories(this);
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}
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}
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class AncestralMemoriesEffect extends OneShotEffect {
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public AncestralMemoriesEffect() {
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super(Outcome.DrawCard);
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this.staticText = "Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard";
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}
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public AncestralMemoriesEffect(final AncestralMemoriesEffect effect) {
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super(effect);
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}
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@Override
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public AncestralMemoriesEffect copy() {
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return new AncestralMemoriesEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Cards cards = new CardsImpl(controller.getLibrary().getTopCards(game, 7));
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if (!cards.isEmpty()) {
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controller.lookAtCards(source, null, cards, game);
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TargetCard target = new TargetCard(Math.min(2, cards.size()), Zone.LIBRARY, new FilterCard("two cards to put in your hand"));
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if (controller.choose(Outcome.DrawCard, cards, target, game)) {
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Cards toHand = new CardsImpl(target.getTargets());
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controller.moveCards(cards, Zone.HAND, source, game);
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cards.removeAll(toHand);
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}
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controller.moveCards(cards, Zone.GRAVEYARD, source, game);
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}
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return true;
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}
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return false;
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}
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}
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@ -1,7 +1,5 @@
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package mage.cards.t;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldTappedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -12,22 +10,28 @@ import mage.abilities.mana.GreenManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.permanent.token.TokenImpl;
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import mage.game.permanent.token.Token;
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import java.util.UUID;
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/**
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*
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* @author Loki
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*/
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public final class TreetopVillage extends CardImpl {
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public TreetopVillage(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
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// Treetop Village enters the battlefield tapped.
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this.addAbility(new EntersBattlefieldTappedAbility());
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// {T}: Add {G}.
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this.addAbility(new GreenManaAbility());
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// {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It’s still a land. (It can deal excess combat damage to the player or planeswalker it’s attacking.)
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new ApeToken(), "land", Duration.EndOfTurn), new ManaCostsImpl("{1}{G}")));
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}
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@ -51,6 +55,7 @@ class ApeToken extends TokenImpl {
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toughness = new MageInt(3);
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this.addAbility(TrampleAbility.getInstance());
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}
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public ApeToken(final ApeToken token) {
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super(token);
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}
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@ -398,7 +398,7 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
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}
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}
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public boolean isCanLookAtNextTopLibraryCard(Game game) {
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public boolean canLookAtNextTopLibraryCard(Game game) {
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// If the top card of your library changes while you’re casting a spell, playing a land, or activating an ability,
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// you can’t look at the new top card until you finish doing so. This means that if you cast the top card of
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// your library, you can’t look at the next one until you’re done paying for that spell. (2019-05-03)
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@ -20,7 +20,6 @@ public class ChooseACardNameEffect extends OneShotEffect {
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public static final String INFO_KEY = "NAMED_CARD";
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public enum TypeOfName {
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ALL,
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NOT_BASIC_LAND_NAME,
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NONBASIC_LAND_NAME,
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@ -39,7 +39,7 @@ public class LookAtTopCardOfLibraryAnyTimeEffect extends ContinuousEffectImpl {
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if (obj == null) {
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return false;
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}
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if (!isCanLookAtNextTopLibraryCard(game)) {
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if (!canLookAtNextTopLibraryCard(game)) {
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return false;
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}
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controller.lookAtCards("Top card of " + obj.getIdName() + " controller's library", topCard, game);
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@ -44,11 +44,11 @@ public class PlayWithTheTopCardRevealedEffect extends ContinuousEffectImpl {
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if (allPlayers) {
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && isCanLookAtNextTopLibraryCard(game)) {
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if (player != null && canLookAtNextTopLibraryCard(game)) {
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player.setTopCardRevealed(true);
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}
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}
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} else if (isCanLookAtNextTopLibraryCard(game)) {
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} else if (canLookAtNextTopLibraryCard(game)) {
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controller.setTopCardRevealed(true);
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}
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return true;
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@ -456,6 +456,8 @@ public interface Player extends MageItem, Copyable<Player> {
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/**
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* Adds the cards to the reveal window and adds the source object's id name
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* to the title bar of the revealed cards window
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* <p>
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* Warning, if you use it from continuous effect, then check with extra call isCanLookAtNextTopLibraryCard
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*
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* @param source
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* @param name
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/**
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* Adds the cards to the look window and adds the source object's id name to
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* the title bar of the lookedAt window
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* <p>
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* Warning, if you use it from continuous effect, then check with extra call isCanLookAtNextTopLibraryCard
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*
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* @param source
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* @param name
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@ -14,7 +14,6 @@ import mage.watchers.Watcher;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.UUID;
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/**
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