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Fixed variable remove counter costs to work also correctly if X=0 (e.g. Retribution of the Ancients and Willbreaker).
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4 changed files with 84 additions and 10 deletions
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@ -27,7 +27,6 @@
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*/
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package org.mage.test.cards.control;
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import mage.abilities.keyword.HasteAbility;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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@ -37,15 +36,15 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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*
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* @author LevelX2
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*/
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public class ItThatBetraysTest extends CardTestPlayerBase {
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/**
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* https://github.com/magefree/mage/issues/796
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*
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* When an opponent sacrifices a fetchland and you have an It That Betrays in play,
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* sacrificing the fetchland that comes under your control from its ability returns
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* it to play under your control, allowing you to fetch infinite lands.
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* When an opponent sacrifices a fetchland and you have an It That Betrays
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* in play, sacrificing the fetchland that comes under your control from its
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* ability returns it to play under your control, allowing you to fetch
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* infinite lands.
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*
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*/
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@Test
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@ -62,7 +61,7 @@ public class ItThatBetraysTest extends CardTestPlayerBase {
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assertLife(playerA, 19);
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assertLife(playerB, 19);
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// Going to graveyard if player B sacrifices it
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assertGraveyardCount(playerA, "Flooded Strand", 1);
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}
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@ -71,7 +70,7 @@ public class ItThatBetraysTest extends CardTestPlayerBase {
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@Test
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public void testExileItThatBetraysEffect() {
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addCard(Zone.BATTLEFIELD, playerA, "Flooded Strand", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Rest in Peace", 1);
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addCard(Zone.BATTLEFIELD, playerB, "It That Betrays");
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@ -83,7 +82,7 @@ public class ItThatBetraysTest extends CardTestPlayerBase {
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assertLife(playerA, 19);
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assertLife(playerB, 20);
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// Player B now controls a Flooded Strand, even though it went to exile
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assertPermanentCount(playerB, "Flooded Strand", 1);
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}
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@ -0,0 +1,73 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.control;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class WillbreakerTest extends CardTestPlayerBase {
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/**
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* http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=17664&start=120#p186736
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*
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* I tried to activate Retribution of the Ancients while I only controlled
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* Nantuko Husk and Willbreaker without +1/+1 counters on them. The program
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* didn't let me activate the RotA, even though the creature you choose
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* doesn't need to have any counters on it (X can be 0, doesn't say
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* otherwise on the card and it isn't a target requirement). It asked me to
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* pay B, then choose a creature I controlled, which I did... and then
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* nothing happened.
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*
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*/
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@Test
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public void testRetributionOfTheAncientsZeroCounter() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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// {B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
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addCard(Zone.BATTLEFIELD, playerA, "Retribution of the Ancients", 1); // Enchantment {B}
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// Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
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addCard(Zone.BATTLEFIELD, playerA, "Willbreaker", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{B},Remove", "Silvercoat Lion");
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setChoice(playerA, "X=0");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Willbreaker", 1);
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assertPermanentCount(playerA, "Silvercoat Lion", 1);
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}
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}
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@ -157,8 +157,7 @@ public abstract class VariableCostImpl implements Cost, VariableCost {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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xValue = controller.announceXCost(getMinValue(source, game), getMaxValue(source, game),
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new StringBuilder("Announce the number of ").append(actionText).toString(),
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game, source, this);
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"Announce the number of " + actionText, game, source, this);
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}
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return xValue;
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}
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@ -84,6 +84,9 @@ public class RemoveCounterCost extends CostImpl {
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int countersRemoved = 0;
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Player controller = game.getPlayer(controllerId);
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if (controller != null) {
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if (countersToRemove == 0) { // Can happen when used for X costs where X = 0;
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return paid = true;
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}
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target.clearChosen();
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if (target.choose(Outcome.UnboostCreature, controllerId, sourceId, game)) {
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for (UUID targetId : target.getTargets()) {
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