* Paleoloth - Fixed that it did also trigger for creatures entering the battlefield that were not controlled.

This commit is contained in:
LevelX2 2014-06-18 13:47:29 +02:00
parent 14f50d7531
commit 85f98c5fcf

View file

@ -30,7 +30,7 @@ package mage.sets.conflux;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
@ -68,7 +68,7 @@ public class Paleoloth extends CardImpl {
this.toughness = new MageInt(5);
// Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.
Ability ability = new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToHandTargetEffect(), filter, true, rule);
Ability ability = new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToHandTargetEffect(), filter, true, rule);
ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard()));
this.addAbility(ability);