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* Paleoloth - Fixed that it did also trigger for creatures entering the battlefield that were not controlled.
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1 changed files with 2 additions and 2 deletions
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@ -30,7 +30,7 @@ package mage.sets.conflux;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
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import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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@ -68,7 +68,7 @@ public class Paleoloth extends CardImpl {
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this.toughness = new MageInt(5);
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// Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.
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Ability ability = new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToHandTargetEffect(), filter, true, rule);
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Ability ability = new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToHandTargetEffect(), filter, true, rule);
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ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard()));
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this.addAbility(ability);
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