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- Requested. Added Prince of Thralls, Scion of Darkness and Dark Supplicant.
This commit is contained in:
parent
4ff17a3073
commit
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4 changed files with 434 additions and 1 deletions
156
Mage.Sets/src/mage/sets/legions/DarkSupplicant.java
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156
Mage.Sets/src/mage/sets/legions/DarkSupplicant.java
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@ -0,0 +1,156 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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||||
*
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* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
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||||
*/
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package mage.sets.legions;
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import java.util.List;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetControlledPermanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class DarkSupplicant extends CardImpl<DarkSupplicant> {
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final static private FilterControlledPermanent filter = new FilterControlledPermanent("three Clerics you control");
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static {
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filter.add(new SubtypePredicate("Cleric"));
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}
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public DarkSupplicant(UUID ownerId) {
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super(ownerId, 64, "Dark Supplicant", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{B}");
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this.expansionSetCode = "LGN";
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this.subtype.add("Human");
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this.subtype.add("Cleric");
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this.color.setBlack(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// {tap}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it.
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Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new DarkSupplicantEffect(), new TapSourceCost());
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ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(3, 3, filter, true)));
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this.addAbility(ability);
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}
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public DarkSupplicant(final DarkSupplicant card) {
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super(card);
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}
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@Override
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public DarkSupplicant copy() {
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return new DarkSupplicant(this);
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}
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}
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class DarkSupplicantEffect extends OneShotEffect<DarkSupplicantEffect> {
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public DarkSupplicantEffect() {
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super(Constants.Outcome.Benefit);
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this.staticText = "Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it";
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}
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public DarkSupplicantEffect(final DarkSupplicantEffect effect) {
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super(effect);
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}
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@Override
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public DarkSupplicantEffect copy() {
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return new DarkSupplicantEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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FilterCard filter = new FilterCard("card named Scion of Darkness");
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filter.add(new NamePredicate("Scion of Darkness"));
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TargetCardInLibrary target = new TargetCardInLibrary(filter);
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if (player == null) {
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return false;
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}
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// Library check
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if (player.chooseUse(Constants.Outcome.Benefit, "Do you want to search your library for Scion of Darkness?", game)) {
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if (player.searchLibrary(target, game)) {
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if (target.getTargets().size() > 0) {
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for (UUID cardId : (List<UUID>) target.getTargets()) {
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Card card = player.getLibrary().getCard(cardId, game);
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if (card != null) {
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if (card.putOntoBattlefield(game, Constants.Zone.LIBRARY, source.getId(), source.getControllerId())) {
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return true;
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}
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}
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}
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}
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}
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player.shuffleLibrary(game);
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}
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// Graveyard check
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if (player.chooseUse(Constants.Outcome.Benefit, "Do you want to search your graveyard for Scion of Darkness?", game)) {
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Cards graveyard = player.getGraveyard().copy();
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for (UUID card : graveyard) {
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Card checkCard = game.getCard(card);
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if (checkCard.getName().equals("Scion of Darkness")) {
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checkCard.putOntoBattlefield(game, Constants.Zone.GRAVEYARD, source.getId(), source.getControllerId());
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return true;
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}
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}
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}
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// Hand check
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if (player.chooseUse(Constants.Outcome.Benefit, "Do you want to search your hand for Scion of Darkness?", game)) {
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Cards hand = player.getHand().copy();
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for (UUID card : hand) {
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Card checkCard = game.getCard(card);
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if (checkCard.getName().equals("Scion of Darkness")) {
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checkCard.putOntoBattlefield(game, Constants.Zone.HAND, source.getId(), source.getControllerId());
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return true;
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}
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}
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}
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return false;
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}
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}
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122
Mage.Sets/src/mage/sets/legions/ScionOfDarkness.java
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122
Mage.Sets/src/mage/sets/legions/ScionOfDarkness.java
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@ -0,0 +1,122 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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package mage.sets.legions;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.CyclingAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.other.OwnerIdPredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInGraveyard;
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/**
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*
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* @author jeffwadsworth
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*/
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public class ScionOfDarkness extends CardImpl<ScionOfDarkness> {
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public ScionOfDarkness(UUID ownerId) {
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super(ownerId, 79, "Scion of Darkness", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{B}{B}{B}");
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this.expansionSetCode = "LGN";
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this.subtype.add("Avatar");
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this.color.setBlack(true);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
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Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new ScionOfDarknessEffect(), true, true);
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this.addAbility(ability);
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// Cycling {3}
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this.addAbility(new CyclingAbility(new ManaCostsImpl("{3}")));
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}
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public ScionOfDarkness(final ScionOfDarkness card) {
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super(card);
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}
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@Override
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public ScionOfDarkness copy() {
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return new ScionOfDarkness(this);
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}
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}
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class ScionOfDarknessEffect extends OneShotEffect<ScionOfDarknessEffect> {
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public ScionOfDarknessEffect() {
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super(Constants.Outcome.PutCreatureInPlay);
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this.staticText = "you may put target creature card from that player's graveyard onto the battlefield under your control";
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}
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public ScionOfDarknessEffect(final ScionOfDarknessEffect effect) {
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super(effect);
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}
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@Override
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public ScionOfDarknessEffect copy() {
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return new ScionOfDarknessEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player damagedPlayer = game.getPlayer(targetPointer.getFirst(game, source));
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Player you = game.getPlayer(source.getControllerId());
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FilterCard filter = new FilterCard("creature in that player's graveyard");
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filter.add(new CardTypePredicate(CardType.CREATURE));
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filter.add(new OwnerIdPredicate(damagedPlayer.getId()));
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TargetCardInGraveyard target = new TargetCardInGraveyard(filter);
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if (target.canChoose(source.getSourceId(), you.getId(), game)) {
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if (you.chooseTarget(Outcome.PutCreatureInPlay, target, source, game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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card.putOntoBattlefield(game, Constants.Zone.GRAVEYARD, id, you.getId());
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return true;
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}
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}
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}
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return false;
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}
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}
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155
Mage.Sets/src/mage/sets/shardsofalara/PrinceOfThralls.java
Normal file
155
Mage.Sets/src/mage/sets/shardsofalara/PrinceOfThralls.java
Normal file
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@ -0,0 +1,155 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
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package mage.sets.shardsofalara;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.costs.common.PayLifeCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author jeffwadsworth
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*/
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public class PrinceOfThralls extends CardImpl<PrinceOfThralls> {
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public PrinceOfThralls(UUID ownerId) {
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super(ownerId, 182, "Prince of Thralls", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{U}{B}{B}{R}");
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this.expansionSetCode = "ALA";
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this.subtype.add("Demon");
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this.color.setRed(true);
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this.color.setBlue(true);
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this.color.setBlack(true);
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this.power = new MageInt(7);
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this.toughness = new MageInt(7);
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// Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
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this.addAbility(new PrinceOfThrallsTriggeredAbility(new PrinceOfThrallsEffect()));
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}
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public PrinceOfThralls(final PrinceOfThralls card) {
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super(card);
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}
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@Override
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public PrinceOfThralls copy() {
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return new PrinceOfThralls(this);
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}
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}
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class PrinceOfThrallsTriggeredAbility extends TriggeredAbilityImpl<PrinceOfThrallsTriggeredAbility> {
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PrinceOfThrallsTriggeredAbility(Effect effect) {
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super(Constants.Zone.BATTLEFIELD, effect, false);
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}
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PrinceOfThrallsTriggeredAbility(final PrinceOfThrallsTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public PrinceOfThrallsTriggeredAbility copy() {
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return new PrinceOfThrallsTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getToZone() == Zone.GRAVEYARD) {
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if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
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Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Constants.Zone.BATTLEFIELD);
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if (game.getOpponents(this.getControllerId()).contains(permanent.getControllerId())) {
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for (Effect effect : getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getTargetId()));
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}
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return true;
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}
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}
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever a permanent an opponent controls is put into a graveyard, " + super.getRule();
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}
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}
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class PrinceOfThrallsEffect extends OneShotEffect<PrinceOfThrallsEffect> {
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public PrinceOfThrallsEffect() {
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super(Constants.Outcome.Neutral);
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this.staticText = "put that card onto the battlefield under your control unless that opponent pays 3 life";
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}
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public PrinceOfThrallsEffect(final PrinceOfThrallsEffect effect) {
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super(effect);
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}
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@Override
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public PrinceOfThrallsEffect copy() {
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return new PrinceOfThrallsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(targetPointer.getFirst(game, source));
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Permanent permanent = (Permanent) game.getLastKnownInformation(card.getId(), Constants.Zone.BATTLEFIELD);
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Player opponent = game.getPlayer(permanent.getControllerId());
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if (opponent != null && card != null && permanent != null && source.getControllerId() != null) {
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PayLifeCost cost = new PayLifeCost(3);
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if (opponent.chooseUse(Constants.Outcome.Neutral, cost.getText() + " or " + permanent.getName() + " comes back into the battlefield under opponents control", game)) {
|
||||
cost.clearPaid();
|
||||
if (cost.pay(source, game, source.getId(), opponent.getId(), true)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
card.putOntoBattlefield(game, Zone.GRAVEYARD, id, source.getControllerId());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -48,7 +48,7 @@ import mage.target.TargetPermanent;
|
|||
public class DevoutLightcaster extends CardImpl<DevoutLightcaster> {
|
||||
|
||||
private static final FilterCard filterProtection = new FilterCard("Black");
|
||||
private static final FilterPermanent filterTarget = new FilterPermanent("Black");
|
||||
private static final FilterPermanent filterTarget = new FilterPermanent("black permanent");
|
||||
|
||||
static {
|
||||
filterProtection.add(new ColorPredicate(ObjectColor.BLACK));
|
||||
|
|
Loading…
Reference in a new issue