- Requested. Added Prince of Thralls, Scion of Darkness and Dark Supplicant.

This commit is contained in:
jeff 2012-08-05 11:47:53 -05:00
parent 4ff17a3073
commit 861bb03731
4 changed files with 434 additions and 1 deletions

View file

@ -0,0 +1,156 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.legions;
import java.util.List;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author jeffwadsworth
*/
public class DarkSupplicant extends CardImpl<DarkSupplicant> {
final static private FilterControlledPermanent filter = new FilterControlledPermanent("three Clerics you control");
static {
filter.add(new SubtypePredicate("Cleric"));
}
public DarkSupplicant(UUID ownerId) {
super(ownerId, 64, "Dark Supplicant", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{B}");
this.expansionSetCode = "LGN";
this.subtype.add("Human");
this.subtype.add("Cleric");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {tap}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new DarkSupplicantEffect(), new TapSourceCost());
ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(3, 3, filter, true)));
this.addAbility(ability);
}
public DarkSupplicant(final DarkSupplicant card) {
super(card);
}
@Override
public DarkSupplicant copy() {
return new DarkSupplicant(this);
}
}
class DarkSupplicantEffect extends OneShotEffect<DarkSupplicantEffect> {
public DarkSupplicantEffect() {
super(Constants.Outcome.Benefit);
this.staticText = "Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it";
}
public DarkSupplicantEffect(final DarkSupplicantEffect effect) {
super(effect);
}
@Override
public DarkSupplicantEffect copy() {
return new DarkSupplicantEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
FilterCard filter = new FilterCard("card named Scion of Darkness");
filter.add(new NamePredicate("Scion of Darkness"));
TargetCardInLibrary target = new TargetCardInLibrary(filter);
if (player == null) {
return false;
}
// Library check
if (player.chooseUse(Constants.Outcome.Benefit, "Do you want to search your library for Scion of Darkness?", game)) {
if (player.searchLibrary(target, game)) {
if (target.getTargets().size() > 0) {
for (UUID cardId : (List<UUID>) target.getTargets()) {
Card card = player.getLibrary().getCard(cardId, game);
if (card != null) {
if (card.putOntoBattlefield(game, Constants.Zone.LIBRARY, source.getId(), source.getControllerId())) {
return true;
}
}
}
}
}
player.shuffleLibrary(game);
}
// Graveyard check
if (player.chooseUse(Constants.Outcome.Benefit, "Do you want to search your graveyard for Scion of Darkness?", game)) {
Cards graveyard = player.getGraveyard().copy();
for (UUID card : graveyard) {
Card checkCard = game.getCard(card);
if (checkCard.getName().equals("Scion of Darkness")) {
checkCard.putOntoBattlefield(game, Constants.Zone.GRAVEYARD, source.getId(), source.getControllerId());
return true;
}
}
}
// Hand check
if (player.chooseUse(Constants.Outcome.Benefit, "Do you want to search your hand for Scion of Darkness?", game)) {
Cards hand = player.getHand().copy();
for (UUID card : hand) {
Card checkCard = game.getCard(card);
if (checkCard.getName().equals("Scion of Darkness")) {
checkCard.putOntoBattlefield(game, Constants.Zone.HAND, source.getId(), source.getControllerId());
return true;
}
}
}
return false;
}
}

View file

@ -0,0 +1,122 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.legions;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.CyclingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.other.OwnerIdPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInGraveyard;
/**
*
* @author jeffwadsworth
*/
public class ScionOfDarkness extends CardImpl<ScionOfDarkness> {
public ScionOfDarkness(UUID ownerId) {
super(ownerId, 79, "Scion of Darkness", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{B}{B}{B}");
this.expansionSetCode = "LGN";
this.subtype.add("Avatar");
this.color.setBlack(true);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Trample
this.addAbility(TrampleAbility.getInstance());
// Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new ScionOfDarknessEffect(), true, true);
this.addAbility(ability);
// Cycling {3}
this.addAbility(new CyclingAbility(new ManaCostsImpl("{3}")));
}
public ScionOfDarkness(final ScionOfDarkness card) {
super(card);
}
@Override
public ScionOfDarkness copy() {
return new ScionOfDarkness(this);
}
}
class ScionOfDarknessEffect extends OneShotEffect<ScionOfDarknessEffect> {
public ScionOfDarknessEffect() {
super(Constants.Outcome.PutCreatureInPlay);
this.staticText = "you may put target creature card from that player's graveyard onto the battlefield under your control";
}
public ScionOfDarknessEffect(final ScionOfDarknessEffect effect) {
super(effect);
}
@Override
public ScionOfDarknessEffect copy() {
return new ScionOfDarknessEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player damagedPlayer = game.getPlayer(targetPointer.getFirst(game, source));
Player you = game.getPlayer(source.getControllerId());
FilterCard filter = new FilterCard("creature in that player's graveyard");
filter.add(new CardTypePredicate(CardType.CREATURE));
filter.add(new OwnerIdPredicate(damagedPlayer.getId()));
TargetCardInGraveyard target = new TargetCardInGraveyard(filter);
if (target.canChoose(source.getSourceId(), you.getId(), game)) {
if (you.chooseTarget(Outcome.PutCreatureInPlay, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
card.putOntoBattlefield(game, Constants.Zone.GRAVEYARD, id, you.getId());
return true;
}
}
}
return false;
}
}

View file

@ -0,0 +1,155 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shardsofalara;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.common.PayLifeCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public class PrinceOfThralls extends CardImpl<PrinceOfThralls> {
public PrinceOfThralls(UUID ownerId) {
super(ownerId, 182, "Prince of Thralls", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{U}{B}{B}{R}");
this.expansionSetCode = "ALA";
this.subtype.add("Demon");
this.color.setRed(true);
this.color.setBlue(true);
this.color.setBlack(true);
this.power = new MageInt(7);
this.toughness = new MageInt(7);
// Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
this.addAbility(new PrinceOfThrallsTriggeredAbility(new PrinceOfThrallsEffect()));
}
public PrinceOfThralls(final PrinceOfThralls card) {
super(card);
}
@Override
public PrinceOfThralls copy() {
return new PrinceOfThralls(this);
}
}
class PrinceOfThrallsTriggeredAbility extends TriggeredAbilityImpl<PrinceOfThrallsTriggeredAbility> {
PrinceOfThrallsTriggeredAbility(Effect effect) {
super(Constants.Zone.BATTLEFIELD, effect, false);
}
PrinceOfThrallsTriggeredAbility(final PrinceOfThrallsTriggeredAbility ability) {
super(ability);
}
@Override
public PrinceOfThrallsTriggeredAbility copy() {
return new PrinceOfThrallsTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getToZone() == Zone.GRAVEYARD) {
if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Constants.Zone.BATTLEFIELD);
if (game.getOpponents(this.getControllerId()).contains(permanent.getControllerId())) {
for (Effect effect : getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
}
return true;
}
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a permanent an opponent controls is put into a graveyard, " + super.getRule();
}
}
class PrinceOfThrallsEffect extends OneShotEffect<PrinceOfThrallsEffect> {
public PrinceOfThrallsEffect() {
super(Constants.Outcome.Neutral);
this.staticText = "put that card onto the battlefield under your control unless that opponent pays 3 life";
}
public PrinceOfThrallsEffect(final PrinceOfThrallsEffect effect) {
super(effect);
}
@Override
public PrinceOfThrallsEffect copy() {
return new PrinceOfThrallsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(targetPointer.getFirst(game, source));
Permanent permanent = (Permanent) game.getLastKnownInformation(card.getId(), Constants.Zone.BATTLEFIELD);
Player opponent = game.getPlayer(permanent.getControllerId());
if (opponent != null && card != null && permanent != null && source.getControllerId() != null) {
PayLifeCost cost = new PayLifeCost(3);
if (opponent.chooseUse(Constants.Outcome.Neutral, cost.getText() + " or " + permanent.getName() + " comes back into the battlefield under opponents control", game)) {
cost.clearPaid();
if (cost.pay(source, game, source.getId(), opponent.getId(), true)) {
return true;
}
}
card.putOntoBattlefield(game, Zone.GRAVEYARD, id, source.getControllerId());
return true;
}
return false;
}
}

View file

@ -48,7 +48,7 @@ import mage.target.TargetPermanent;
public class DevoutLightcaster extends CardImpl<DevoutLightcaster> { public class DevoutLightcaster extends CardImpl<DevoutLightcaster> {
private static final FilterCard filterProtection = new FilterCard("Black"); private static final FilterCard filterProtection = new FilterCard("Black");
private static final FilterPermanent filterTarget = new FilterPermanent("Black"); private static final FilterPermanent filterTarget = new FilterPermanent("black permanent");
static { static {
filterProtection.add(new ColorPredicate(ObjectColor.BLACK)); filterProtection.add(new ColorPredicate(ObjectColor.BLACK));