mirror of
https://github.com/correl/mage.git
synced 2024-12-25 03:00:15 +00:00
fixed Call of the Death-Dweller ability counter order
This commit is contained in:
parent
7f32ea0be2
commit
862cdf5420
1 changed files with 4 additions and 4 deletions
|
@ -93,21 +93,21 @@ class CallOfTheDeathDwellerEffect extends OneShotEffect {
|
||||||
if (predicates.isEmpty()) {
|
if (predicates.isEmpty()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
FilterPermanent filter = new FilterPermanent("creature to put a menace counter on");
|
FilterPermanent filter = new FilterPermanent("creature to put a deathtouch counter on");
|
||||||
filter.add(Predicates.or(predicates));
|
filter.add(Predicates.or(predicates));
|
||||||
Target target = new TargetPermanent(0, 1, filter, true);
|
Target target = new TargetPermanent(0, 1, filter, true);
|
||||||
if (player.choose(outcome, target, source.getSourceId(), game)) {
|
if (player.choose(outcome, target, source.getSourceId(), game)) {
|
||||||
Permanent permanent = game.getPermanent(target.getFirstTarget());
|
Permanent permanent = game.getPermanent(target.getFirstTarget());
|
||||||
if (permanent != null) {
|
if (permanent != null) {
|
||||||
permanent.addCounters(CounterType.MENACE.createInstance(), source, game);
|
permanent.addCounters(CounterType.DEATHTOUCH.createInstance(), source, game);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
filter.setMessage("creature to put a deathtouch counter on");
|
filter.setMessage("creature to put a menace counter on");
|
||||||
target = new TargetPermanent(0, 1, filter, true);
|
target = new TargetPermanent(0, 1, filter, true);
|
||||||
if (player.choose(outcome, target, source.getSourceId(), game)) {
|
if (player.choose(outcome, target, source.getSourceId(), game)) {
|
||||||
Permanent permanent = game.getPermanent(target.getFirstTarget());
|
Permanent permanent = game.getPermanent(target.getFirstTarget());
|
||||||
if (permanent != null) {
|
if (permanent != null) {
|
||||||
permanent.addCounters(CounterType.DEATHTOUCH.createInstance(), source, game);
|
permanent.addCounters(CounterType.MENACE.createInstance(), source, game);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
Loading…
Reference in a new issue